Dota 2
Epic Boss Fight (Discontinued)
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Uppdatering: 5 aug, 2016 @ 14:20

added round 31, aeon the time celestial

Uppdatering: 4 aug, 2016 @ 13:24

made orb and weapon prices cheaper to compensate for less gold in the game, made shoemoney cheaper
other minor bugfixes and tweaks

Uppdatering: 4 aug, 2016 @ 4:39

more balance tweaks
fixed the game info panel, now explains the number under the boss name

Uppdatering: 2 aug, 2016 @ 9:48

added blademail and 3 upgrades, the upgrades will taunt bosses to you and generate threat depending on how many are taunted
ares shard fixed

Uppdatering: 31 jul, 2016 @ 13:29

minor balancing tweaks, mostly to ogre and skeleton waves
nerfed enigma's max level from 100k to 75k
nerfed jakiro's ult at max level and rescaled his aghs
minor bugfixes

Uppdatering: 30 jul, 2016 @ 11:36

added slight incentive to hit asura during shield form, now reduces his shield charge by 1,2 or 3 per hit depending on the difficulty to make the wait less agonizing
another attempt at fixing immortal units

Uppdatering: 28 jul, 2016 @ 12:58

fix to threat generation by abilities

Uppdatering: 28 jul, 2016 @ 7:04

fixed phoenix skills not working properly after valve's update; rescaled phoenix's % damage and heal

Uppdatering: 27 jul, 2016 @ 13:05

fixed boomer wave crashing server

Uppdatering: 27 jul, 2016 @ 10:35

added threat ranking; red means you are pulling aggro, orange means you are close to pulling aggro and green means you are good to go (red for tanks good, bad for dpses)
fixed spirit bear from lone druid being unsummonable after it dying