Dota 2
Epic Boss Fight (Discontinued)
961개 중 621~630개 표시 중
< 1 ... 61  62  63  64  65 ... 97 >
업데이트: 2016년 5월 20일 오전 1시 17분

reworked the dota mechanic where int scaling affected wicked fury pure damage, effectively making 35% pierce anywhere form 70% to 350% pierce, same bug happened with gungnir, beastachi and divine crossbow

pixel's guard duration increased to 6, cd rescaled to 12/15/18 on normal/hard/impossible+

fixed centaur ult lv7 to be 10x multiplier instead of 1x

업데이트: 2016년 5월 19일 오후 3시 00분

uploaded wrong version, sorry for that guys

업데이트: 2016년 5월 19일 오후 2시 41분

rebalanced pixel's guard, lower cooldown but lower duration to encourage more active play (chrono's powder unchanged)
fixed a bug with return only proccing for centaur, return now does damage when any ally in range gets attacked
nerfed drow ranger ult (14k max level instead of 16k)

업데이트: 2016년 5월 19일 오후 12시 15분

made return slightly stronger early levels because it had 0 impact, added in tooltip

업데이트: 2016년 5월 19일 오전 10시 47분

centaur return reworked to pre-patch centaur, return will now proc on attack start instead of when you get hit, meaning you can get mass evasion on centaur and still do return damage

ogre, wr, silencer, clinkz, venge bugfixes

업데이트: 2016년 5월 18일 오후 5시 25분

ogre magi bloodlust + wr powershot particle hotfix

업데이트: 2016년 5월 18일 오후 4시 35분

vampiric aura hotfix, maybe some other stuff? i should write this stuff down

업데이트: 2016년 5월 18일 오후 2시 33분

fixed wraith king's aura to work like blood mask+, nerfed it down to 50% like void mask to compensate
rebalanced his mortifying strike
fixed melee fury in shop
nerfed wicked fury gold cost

업데이트: 2016년 5월 18일 오후 12시 08분

chaos knight crit hotfix thanks for noticing to the quickscope man

업데이트: 2016년 5월 18일 오전 11시 52분

fixed wk crit, made it more different from other crits by giving it a minor disarm, chance lowered, crit mult up to compensate

did other stuff but ive honestly forgotten what they were