Left 4 Dead 2

Left 4 Dead 2

STRUGGLE TO ESCAPE (COMPLETE EDITION)
1-10 van 10 items weergegeven
Update: 27 jun 2024 om 2:01

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Update: 27 jun 2024 om 1:27

UPDATE (27/06/2024):

- Fixed the "remove lost call lines" in the mod. It was disabling everything that uses the tlk idle concept; Which does include the lost call lines but also all saferoom conversations. This fix was made by @ChimiChamo. Thank you so much! :)

ChimiChamos's workshop: https://gtm.steamproxy.vip/id/chimichamo/myworkshopfiles/

Update: 20 okt 2023 om 0:23

UPDATE (20/10/2023):

- Added ZH-CN(Simplified Chinese) translations phrases provided by @gameluna. Thanks a lot!
- Added ZH-TW(Traditional Chinese) translations phrases provided by @gameluna. Thanks a lot!

gameluna's Profile: https://gtm.steamproxy.vip/id/1204313805/

Update: 17 okt 2023 om 12:18

UPDATE (17/09/2023):

- Completely refactored code.
- Now you can choose if will Stagger OR Kill the Special Infected by CVar command.

Update: 15 okt 2023 om 15:52

UPDATE (15/10/2023):

- [FIXED]: Fixed Hint Text not showing when Player's Language couldn't be found. Now will uses English as Default when doesn't find.

Update: 4 okt 2023 om 19:46

UPDATE (04/10/2023):

- Code refactoring.

Update: 2 okt 2023 om 1:00

UPDATE (02/10/2023):

- Only improvements about probability calculate to Bots escape from Special Infecteds.

Update: 1 okt 2023 om 7:32

UPDATE (01/10/2023):

- [FIXED]: Fixed Hint Text showing while Player is incapacitated (now doesn't show if the Player is incapacitated).

Update: 30 sep 2023 om 5:06

UPDATE (30/09/2023):

- [FIXED] Attacker Name not showing (if the Attacker Name couldn't be find, will returns "Special Infected" for each language available);

- [NEW FEATURE] Bots can also escape from Special Infected now! It's calculated based on the Game Difficulty and the Current Attacker;

Update: 28 sep 2023 om 5:44