Wallpaper Engine

Wallpaper Engine

[4K | Customizable] Hoshi-Tele | 星屑テレパス
Viser 1–10 av 28 bidrag
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Oppdatering: 17. nov. 2023 @ 6.15

Added rounded corners to the audio visualization.
Stretching and other effects will be optimized in a few days.

Rounded corners audio visualization shader will be available in the workshop within a week of this update!

Oppdatering: 14. nov. 2023 @ 14.57

Fixed Umika arm animation not being bound to the switch option

Oppdatering: 11. nov. 2023 @ 19.13

Increased the maximum count of top/bottom audio visualization bars

Oppdatering: 10. nov. 2023 @ 7.06

Audio Visualization
- Two style presets
- Customizable size within a range
- Changeable to top/bottom
- Increased GPU usage due to increased effect layer size
Camera
- By default, changing the camera zoom/offset no longer affects the size and position of the clock, audio visualization, click effects and media integration
Components
- Reduced GPU usage for components except audio visualization on default settings

Oppdatering: 4. nov. 2023 @ 22.45

Media Integration:
- Fixed logic issues with the animation scheduling system
- Adjusted the stopping moment of the rotation effect for certain settings
- Fixed a low probability that the auto-expand animation would play at the wrong time

Oppdatering: 4. nov. 2023 @ 5.22

Adjust particle mapping.
Added media integration fade-in and fade-out animations.

Oppdatering: 28. okt. 2023 @ 8.45

Added mouse click effect (off by default)

Oppdatering: 27. okt. 2023 @ 7.27

Enhanced the "stickiness" of the background stars when interacting with the mouse.

Oppdatering: 26. okt. 2023 @ 7.09

Added mouse movement interaction to the background

Oppdatering: 21. okt. 2023 @ 4.04

Added Yuu's left-right floating effect
Strengthened the floating strength of Umika
Optimized the fit animation of Umika's palm to the railing
Optimized the effect of rocket dazzle
Fixed an inconspicuous flaw