Wallpaper Engine

Wallpaper Engine

[4K | Customizable] Hoshi-Tele | 星屑テレパス
Showing 11-20 of 28 entries
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Update: 17 Oct, 2023 @ 5:22am

Added support for 30-hour clocks (Usage: JM/Jd/JH/[JW] instead of MM/dd/HH/[W]).
Disabled some of the effects enabled by default

Update: 15 Oct, 2023 @ 12:45am

Adjusted the presentation of the stars

Update: 14 Oct, 2023 @ 10:23pm

Fixed the rainbow at the end of the rocket not disappearing after hiding it

Update: 14 Oct, 2023 @ 7:41pm

Refactored the handling of global offsets to reduce CPU usage.
Added the option of whether to display rockets or not according to user requirement.
Added a variety of background stars to make the sky fuller.

Update: 8 Oct, 2023 @ 3:06pm

Fixed a fluttering amplitude flaw
Optimized shooting star effect

Update: 7 Oct, 2023 @ 7:03am

More detailed customize clock language option has been added according to user's suggestion.
(If need to use, please check "Show all customizations" after selecting the customized language)

Update: 5 Oct, 2023 @ 11:45pm

Added the display of the 12 constellations of the zodiac (disable by default) (optionally synchronized with real time or not)

Update: 4 Oct, 2023 @ 10:46pm

Adjusted the appearance position and trailing length of the shooting star effect

Update: 3 Oct, 2023 @ 5:01pm

Optimized some of the flutter effects
Added cover transition speed setting for media integration

Update: 2 Oct, 2023 @ 4:49pm

Refactored the scheduling of media integration expand/collapse animations, now the animation duration will be more accurate and the frame rate will be more in line with the overall frame rate, while reducing the CPU usage.
Modified the way the background star audio response is handled to mitigate the negative effect of blinking on the sky, while reducing GPU usage.