Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
Visar 1–10 av 155 poster
< 1  2  3 ... 16 >
Uppdatering: 16 maj @ 11:03

Choice of devastation modes added

Uppdatering: 4 maj @ 11:21

Crownland implemented
Migrations split from main addition effect

Uppdatering: 7 apr @ 21:45

Diet is fixed, culture is back

Uppdatering: 29 mar @ 14:08

Uppdatering: 9 mar @ 17:54

Uppdatering: 12 feb @ 20:48

Primitives will now get the auto-dev event, but will also get a +50% dev cost penalty

Uppdatering: 7 dec, 2024 @ 13:03

Uppdatering: 7 dec, 2024 @ 0:00

Uppdatering: 5 dec, 2024 @ 13:43

Fixed ai estate loyalty issues. Might have broken something as I forgot to revert on my end

Uppdatering: 2 dec, 2024 @ 19:22

reverted to nov 7