Rain World
Flamethrower
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Aggiornamento: 4 gen 2024, 0:00

Aggiornamento: 21 nov 2023, 19:44

UPDATE v1.0.0

WOOO FULL REALEASE

pretty much this is as far as I feel like taking this mod, might update it later if I get ideas

FIRE GOT A REWORK!!!
- Fire has been ported over to DinoLib(it means that you might see it being used in other projects)
- Fire looks better(It's also much laggier in large quantities, I might add in optimization options if this becomes a issue)
- Fire now interacts with creatures & items (E.g. creatures blacken, explodes explosives, popcorn plants pop open)

NEW FLAMETHROWER TYPE!!!!
- Liquid flamethrower! It deals more damage, travels further, and it's fire lingers on the ground for more time
- Using it is slightly more complicated though, requiring a fuel backpack(mod description has details I hope)
- Slightly more UI(Might change it around)

Aggiornamento: 29 set 2023, 12:42

Quick path to fix some gas canister related bugs I found

Aggiornamento: 28 set 2023, 22:31

Gas tanks are fully spawnable in sandbox now

Aggiornamento: 27 set 2023, 20:50

UPDATE v0.2.0
- Fire spreads now
- Slugpups or similar no longer get thrown when on back
- Gas flamethrowers now have gas tanks
- Added a fuel gauge in the bottom right corner of the screen, shows how much ammo you have left

Aggiornamento: 26 set 2023, 21:21

UPDATE v0.1.1

Small patch like thing but large enough to warant a uptick

CHANGES AND FIXES:
- Fire is usable in lizard combat, doesn’t make the player go weird or spam head hit noise, and has proper killtags
- Fire is way less laggy when creatures are burning
- Flamethrower sound loops
- Fire damage when a creature is burning is consistent now, albeit still very high

Aggiornamento: 24 set 2023, 13:08

Flames are less buggy

Aggiornamento: 24 set 2023, 9:00

Beastmaster support

Aggiornamento: 24 set 2023, 8:15

- Very quickly fixed a bug where the game would freeze if a overseer burned to death

Aggiornamento: 24 set 2023, 8:07

Yet another very fast patch

- Removed some debugging
- Fire can move through rooms(Though it might still be buggy)