Garry's Mod

Garry's Mod

PAC3 [develop version]
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Update: 13 Jul, 2024 @ 12:10pm

DoT, hitpart adjustments, debug verbosity convar, extra healthbars control command

damage zone:
-damage over time
-more adjustment to hit part / kill part feature
-don't send the hit entities tables if not needed (pretty neat technique, using bools and reshaping the net receive structure, could save some sent data elsewhere)
-hitparts can now be applied to the target entity with bones (instead of the floating marker entity), and it can assign to corpses. but it might have issues. the convar for this networking, pac_sv_damage_zone_allow_ragdoll_hitparts, is off by default
and it will try to only send the ragdolls if the damagezone user has a damage zone with AttachPartsToTargetEntity left
it will not however work with clientside ragdolls, we can't apply pacs to these non-entities after all
might need some work and later adjustments based on the fact it can apply parts to players. convars are still disabling this by default though

debugging cvar to reduce verbosity of server prints

pac_healthbar command (like pac_proxy or pac_event) for doing some operations on extra healthbars manually, like set, add, subtract or refill

Update: 30 Jun, 2024 @ 12:27am

fix outfit filters not working (#1369)

* actually ignore outfits from people you have filtered

* - change config path (why was it separate anyway?)
- fix return value of get_config_value
it would only work if you opened the menu once

* ask for migration when the editor is being opened

* use __index

* maybe unnecessary?

* fix wearing not refreshing the part in the editor

Update: 29 Jun, 2024 @ 8:05am

only lint changed files

Update: 16 Jun, 2024 @ 2:46am

Merge branch 'develop' of https://github.com/CapsAdmin/pac3 into develop

Update: 15 Jun, 2024 @ 3:34pm

Use player.Iterator() instead of player.GetAll() (Development branch) (#1364)

* Update part_pool.lua

* Update init.lua

Update: 15 Jun, 2024 @ 4:00am

show prompts instead of calling ErrorNoHalt

Update: 15 Jun, 2024 @ 3:41am

💀

Update: 15 Jun, 2024 @ 3:40am

fix mixed up title and message

Update: 15 Jun, 2024 @ 3:22am

make it more clear that you can load only outfits via

Update: 14 Jun, 2024 @ 2:03pm

Make pac.GetBonePosAng use GetBoneMatrix instead, fixing parts lagging behind when shot at