Garry's Mod

Garry's Mod

PAC3 [develop version]
Viser 121–130 av 264 bidrag
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Oppdatering: 28. sep. 2024 @ 12.26
av PAC3

bulk select deploy command series : use equal operator

apparently no one went beyond 9 in their command series to find out that the sequence being at 1 would also trigger a 10

Oppdatering: 27. sep. 2024 @ 18.44
av PAC3

color picker

pick colors from the screen

hold lshift to average the colors within a circle, useful when textures can have inconsistent coloring (noise), holes and other imperfections

Oppdatering: 25. sep. 2024 @ 19.37
av PAC3

Update parts.lua

this 2d text mode (with newline support) is not available on the text part yet

Oppdatering: 22. sep. 2024 @ 13.20
av PAC3

projectile adjustments

bump up some of the network-sent maximum bit depths supporting up to 80s delay and +/- 160 bounce

Oppdatering: 21. sep. 2024 @ 14.51
av PAC3

Update net_combat.lua

the help texts should've been one arg later

Oppdatering: 18. sep. 2024 @ 16.43
av PAC3

hotfix

Oppdatering: 16. sep. 2024 @ 14.57
av PAC3

Add

Oppdatering: 14. sep. 2024 @ 22.27
av PAC3

adjustments for event target part mode

fix quick link to parent in part's quick actions (it was using the editor friendly name)

reorder event target part code flow so it doesn't affect the parent as well

advise the user if they use a target part with affect children only

Oppdatering: 8. sep. 2024 @ 14.34
av PAC3

handful of fixes

validity checks

conceal the underscore hackery on bodygroup exceptions in property labels

rename dynamic property convar for consistency with where it's used elsewhere (proxy and base_part)

revert to derma line/altline text colors if special text color is empty

add some quicksetup presets to interpolator

Oppdatering: 1. sep. 2024 @ 11.02
av PAC3

Update proxy.lua