Project Zomboid
Item Stories [beta]
กำลังแสดง 1-10 จาก 12 รายการ
< 1  2 >
อัปเดต: 25 ต.ค. 2024 @ 2: 55am
โดย Champy

- Fixed an error when placing tire racks from Voracious Network Garage (but now it doesn't spawn with tires)

อัปเดต: 19 มิ.ย. 2024 @ 5: 53am
โดย Champy

- Spoilable food now spawns with the proper age (fresh/stale/rotten) inside containers that were spawned on the gound, instead of always spawning fresh.

อัปเดต: 17 ม.ค. 2024 @ 8: 57am
โดย Champy

- Slightly reworked how loot is chosen (specifically how furniture tables are chosen)
- Added a way to spawn furniture as tiles to the framework

อัปเดต: 28 พ.ย. 2023 @ 5: 06am
โดย Champy

- reduced max room size to ignore stories

อัปเดต: 18 พ.ย. 2023 @ 5: 20am
โดย Champy

- Solved bug of spawning only a few items from Brita's packs when using Brita.
- Solved Trelai bug of spawning the Trelai bat too much.

อัปเดต: 1 ต.ค. 2023 @ 11: 10am

- commented useless example story
- added another failsafe check

อัปเดต: 30 ก.ย. 2023 @ 7: 12am

- Solved bug where a building not fully streamed in could spawn stories, leading to some parts of the building not spawning items
- Solved bug of items stories not triggering at all in Malls
- Added more failsafes checks in edge cases when the author of another mod didn't implement his custom item spawn chances in the loot tables properly
- Room Loot : - 90% chance of spawning items in furniturestore and furniturestorage rooms
- Room Loot : + 50% chance of spawning items in policestorage, gunstore, gunstorestorage rooms

อัปเดต: 23 ก.ย. 2023 @ 8: 43am

- added failsafe check in case other mod authors messed up their distribution tables

อัปเดต: 23 ก.ย. 2023 @ 6: 26am

- Removed rare bug of the same story spawning twice on the same tile sometimes.
- Added compatibility fix with the mod "More Loot Settings"

อัปเดต: 22 ก.ย. 2023 @ 6: 35am

- Solved the OnSeeNewRoom event not triggering on rooms checked for item story spawns, which cause Generators to never spawn, among other things. Thanks to @Poltergeist for pointing that out !
- Reduced item story spawns by 80% in the rooms : 'empty' , 'emptyoutside'