Crusader Kings III

Crusader Kings III

Love Marriage Family
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Mis à jour le : 1 nov. à 15h40
par Rylock

  • Fixed ANSF3 characters being spawned in at minimum age range only.
  • Some more characters created by the army events now stick around after the event, instead of vanishing unless they're pregnant or otherwise needed.

Mis à jour le : 31 oct. à 22h56
par Rylock

Just updating the mod descriptor so it uses the new compatibility tag.

Mis à jour le : 31 oct. à 22h38
par Rylock

  • Updated for the 1.18.0.1 patch and new expansion. I haven't done much in the way of optimization, however, so I'd suggest you err on the side of more cautious game rule settings for LMF. Optimization work will be ongoing over the next couple of weeks.

Mis à jour le : 19 sept. à 1h56
par Rylock

No other changes beyond updating to 1.17.1 compatibility.

Mis à jour le : 12 sept. à 18h52
par Rylock

  • Updated mod for 1.17.0.1 patch.

  • Betrothals will only be challenged when the betrothed has become an heir if the current holder of the title (assuming the title does not use any kind of elective succession) is the betrothed's parent, grandparent, or great-grandparent. For any other relation, the objection only occurs if the current holder is unlikely to ever have children of their own.

  • Betrothals are unlikely to be challenged when they're with a vassal's liege (or above), assuming they aren't a powerful vassal.

  • Many lover events that center on jealousy or secrecy no longer apply when the pertinent character is part of a faith that permits polyamory. The Unshackled Lust perk also now prevents any lover events that involve stressing about lover relationships.

Mis à jour le : 23 aout à 21h37
par Rylock

  • Characters who are lovers, soulmates, or friends with their spouse when they die will enter a period of mourning and receive the Widowed trait for a period of six months to several years, depending on how close they were to their spouse. At the end of that period, they'll receive an event to either remove the trait, keep it for another period, or to replace it permanently with Will Not Wed.

  • Rulers with the Widowed trait can use an End Mourning Period decision to simply move on and remarry immediately, at the cost of stress (and some prestige, if they do so within the first four months - which is considered "too soon"). They can also override the wishes of their courtiers and end their mourning periods through a character interaction as well - at the cost of them gaining stress and harming your relationship with them.

  • European women from non-tribal and non-nomadic courts who gain the Widowed trait will dress in black and wear a veil (I'd love to make it a black veil, but one isn't available).

  • The event for children objecting to betrothals has been revamped, expanding both the description and the array of effects that can occur.

  • The AI will be less aggressive in pursuing matrilineal matches than before, and generally only seek it out for heirs and the second-in-line who are the children of heirs. It will also respect the setting of the matrilineal game rule if it is set to "none".

  • Shortly before adulthood, if an AI character has become an heir or otherwise had their situation change since the betrothal was arranged, and the betrothal is either patrilineal (for a daughter) or matrilineal (for a son) their liege might demand the betrothal terms be changed or cancel it entirely (at the same cost to prestige and opinions as if a player did the same).

  • If you've selected that you no longer want to be bothered by unimportant courtiers requesting marriage, knights and court position holders will now be included in that list so long as their proposed marriage wouldn't make them leave your court.

  • Fixed army event where opponents duel to properly scope to the duel opponent.

  • Fixed lover event where you stress over your lover's known other lover to properly scope to that lover.

  • Added a startup warning event if someone loads LMF with AGOT.

Mis à jour le : 8 aout à 21h08
par Rylock

  • Removed all built-in compatibility with the AGOT mod. If you want to use the ANSF3 family-creation feature with AGOT, subscribe to the separate ANSF3 mod - don't subscribe to LMF as it will conflict with the LMF features that are now built into AGOT. I REPEAT: USING LMF WITH AGOT WILL NOW CAUSE ACTUAL ISSUES.

  • Children will no longer learn more languages than the soft language cap.

Mis à jour le : 20 juil. à 23h05
par Rylock

  • Infertile traits now provide -1000% fertility rather than simply -50%.

  • Any character born with the Infertile trait will have it become inactive. While it is inactive, they cannot have children. If they are married, however, there is a growing chance as time passes that their infertility will be revealed and the trait will become active. Consorts and close relatives will always be notified if and when this happens.

  • The event chain for an heir to find suitable introduction candidates should no longer spam the error log with errors about being unable to find the recipient scope.

  • Some fixes to courtier elopement, especially when the pair are lovers and not soulmates.

  • New "Will Not Wed" icon.

Mis à jour le : 6 juil. à 18h18
par Rylock

Forgot to include a few AGOT compatibility files, which were causing errors to pop up in the log.

Mis à jour le : 6 juil. à 2h38
par Rylock

  • Moved the maiden effects and the "will not wed" effects to story cycles, for performance.

  • Adjusted the code used to determine whether a ruler is part of a player realm to be a bit more restricted, so players in large realms don't suffer huge performance hits from scheme & lover events.

  • Characters less likely to receive bastard-associated army events if they're neither stressed nor do they have the sort of traits which make them likely to take lovers.

  • Fixed bug where landless ruler courtiers could be brought to an introduction but the introduction would invalidate upon their arrival.

  • Some minor scope bugs fixed.