Don't Starve Together
Find and Grab Rewritten
Εμφάνιση 11-20 από 24 καταχωρίσεις
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Ενημέρωση: 24 Οκτ 2023 στις 13:22

version 1.5.0.2
- Fixed widget not going away in certain cases.

Ενημέρωση: 18 Οκτ 2023 στις 10:38

version 1.5.0.1 - Immediate Adjustments
- Fixed a typo in some variable's name.

Ενημέρωση: 18 Οκτ 2023 στις 10:36

version 1.5
- Mod will now use a widget instead of talker to display information.
- Added a couple of widget-related configs.

- Added an option to show names of objects instead of prefabs.

- Compressed mod description in Steam Workshop a bit.

Ενημέρωση: 15 Οκτ 2023 στις 5:56

version 1.4.1.1 - Immediate Adjustments
- Suspicious Marbles are now grouped together.

Ενημέρωση: 15 Οκτ 2023 στις 5:46

version 1.4.1
- Searching can be done from crafting menu too. (janky, but it works)
- Valuable items now include dragonfly scales (regular priority) and dark tatters (low priority).
- Nightmare fuel now has its own, lowest, priority. This will ensure it doesn't get in the way when trying to grab pure horrors or dark tatters.
- Some objects are now united in groups. Attempting to search a grouped item will show all objects from the same group.
Current groups are Weeds, Wagstaff's tools (including the old man himself) and Hidden Altars (including astral resonator)
- Walls, fences and doors will no longer be completely hidden and made transparent instead.
- Added some visual flair to help distinguish separate repeated search iterations.

Ενημέρωση: 30 Σεπ 2023 στις 15:55

version 1.4.0.1 - immediate adjustments

- Removed duplicated entries from valuable items list.
- Added Thick Fur (mid priority), Enlightened Crown Shard and Royal Jelly (low priority) to valuable items list.

Let me know if any items were missed or need to have their priority changed.

Ενημέρωση: 30 Σεπ 2023 στις 15:40

version 1.4
- The items for grabs are now sorted based on priority:
Top priority items are Krampus Sack, Blueprints and Bone Armor. Second priority items include most bos drops, and lowest priority group has rift resources and, notably, Nightmare Fuel.

Ενημέρωση: 27 Σεπ 2023 στις 12:10

Changed prefab for marking tentacles and anenemies since the old one would cause some anim-related issues sometimes.

Ενημέρωση: 22 Σεπ 2023 στις 12:27

ver 1.3.0.1
- Changed default key for grabbing to N, since the V key is already used by a widely popular Environment Pinger mod. (btw get that mod, it's gorgeous)

Ενημέρωση: 22 Σεπ 2023 στις 11:33

ver 1.3
- Repeated search will perform its first scan instantly.
- All markers are now fully visible in dark.
- The default prefab is now "flint" instead of "lunarplant_husk".
- Added an option to make markers larger (1x to 2x size).
- Improved mod description.


- Important: changed behaviors of Search (F3) and Repeat Search (F4) keys.
- F3 will always cancel an active search.
- F4 will allow you to quickly switch between search modes (it's really convenient :p).