The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mixed Boss Collection Part 2
Showing 21-30 of 76 entries
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Update: 2 Sep, 2024 @ 12:49pm

-added a code to prevent meta knight from moving if he's somehow pushed

Update: 2 Sep, 2024 @ 12:33pm

-changed the id of the bosses with id 991 to 992 to avoid problems with the ghost pepper rework mod

Update: 1 Sep, 2024 @ 3:48pm

-added a code to remove grid from the kabula fight as the custom background could hide grids

Update: 1 Sep, 2024 @ 3:21pm

-fixed patchouli always appearing in the first library that you visit in a run

Update: 1 Sep, 2024 @ 12:35am

-reduced the speed of axe knight running by 15%
-mace knight will not start swinging anymore if starts in aggressive mode, now it always goes walking if it's aggressive when spawned.
-fixed axe and mace knights using a code from other mod to run instead of their own code

Update: 1 Sep, 2024 @ 12:00am

-added 3 new bosses, Meta Knights, Daroach and Dark Nebula.

Update: 26 Aug, 2024 @ 4:37pm

-fixed the super bosses appearing too much with the previous patch, reverted to normal now

Update: 26 Aug, 2024 @ 4:35pm

-managed to get 6 new values to add new bosses in the future

Update: 26 Aug, 2024 @ 2:20pm

-fixed a problem that could cause the touhou bosses to die almost instantly if they are affected by rotten tomato

Update: 24 Aug, 2024 @ 11:11am

-fixed the fairy helpers of meiling not dying if meiling is dead