Rain World

Rain World

The Impulse
Viser 1-10 af 10 forekomster
Opdatering: 19. mar. 2024 kl. 12:26

v- 0.6.3
  • Recompiled for the new patch.
  • Un-popped Bubble Fruits can no longer be charged.

Opdatering: 17. sep. 2023 kl. 20:40

v- 0.6.2
  • Added some for-fun config options that customize the behavior of zips and zip recharging.
  • Zips now cover much less distance underwater.
  • The Impulse now has a much harder time escaping from non-stunning grasps (centipedes, pole plants, and monster kelp).
  • Fixed a crash on the main menu.

Opdatering: 17. sep. 2023 kl. 9:27

Revert to v- 0.5.2

Opdatering: 16. sep. 2023 kl. 20:00

v- 0.5.3
  • Added a popup reminder if Electric Rubbish is out of date.
  • Removed an unnecessary log.

Opdatering: 9. sep. 2023 kl. 14:54

v- 0.5.2
  • You can now regain charges from charged electric spears. Although doing so involves a dangerous amount of electric potential.
  • Fixed a duplication glitch involving charging rubbish in the offhand.
  • Electric spear crafting in arena mode now properly costs 1 zip.

Opdatering: 7. sep. 2023 kl. 16:56

v- 0.5.0
  • Impulse can now maul creatures. Costs 3 zips. Electrocutes the creature, but deals no damage. Mauling electric creatures instead replenishes zips, but does not stun.
  • Displays the food HUD when trying to use food when you have none.
  • The action for recharging zips now buffers correctly. You can hold diagonally down as well.
  • Added recharging to arena mode, 1 zip at a time.
  • Zips and zip storage recharge extremely quickly in electric rain.
  • Fixed not dying to electric rain.
  • Added a simple placeholder ascension ending.
  • Added an ascended character select portrait.

Opdatering: 6. sep. 2023 kl. 10:50

v- 0.4.2
  • Added support for Improved Input Config
  • Fixed a crash related to charging/discharging items in arena mode
  • Added placeholder arena portraits with custom palletes.
  • Crafting recipes in arena now cost or replenish 1 zip.

Opdatering: 5. sep. 2023 kl. 15:40

v- 0.4.0
  • Some stability improvements & crash aversion
  • Basic Iterator dialogue
  • Graphics compatibility fixes

Opdatering: 4. sep. 2023 kl. 22:28

v- 0.3.4
  • Fixed crafted item charge/food economy.
  • Small nerf to diagonal zips
  • Inputs for food-based recharging are simpler.

Opdatering: 4. sep. 2023 kl. 17:07

v- 0.3.1
  • Added a config option for Electric Rubbish's Campaign filter