Garry's Mod
[LVS] - Cars
Mostrando 41-50 de 277 aportaciones
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Actualización: 18 DIC 2024 a las 2:00 a. m.

buff tiger front armor

Actualización: 17 DIC 2024 a las 6:59 p. m.

v1380

  • fixed hit detection related to wheels and/or other attached objects
  • reworked track system
  • added 2 stage turret damage system
  • added 2 stage track damage system

Actualización: 17 DIC 2024 a las 6:10 p. m.

v1380

  • fixed hit detection related to wheels and/or other attached objects
  • reworked track system
  • added 2 stage turret damage system
  • added 2 stage track damage system

Actualización: 16 DIC 2024 a las 11:01 a. m.

Actualización: 16 DIC 2024 a las 9:17 a. m.

updated tiger unload weapon sound

v1379
  • effect + sound + balancing updates
  • fixed flak being useless

Actualización: 16 DIC 2024 a las 8:01 a. m.

v1379

  • effect + sound + balancing updates
  • fixed flak being useless

Actualización: 13 DIC 2024 a las 8:30 a. m.

v1378

  • reworked lvs_tracer_cannon / lvs_tracer_autocannon to take ballistics into account

Actualización: 11 DIC 2024 a las 3:54 p. m.

v1377

  • fixed ai not hitting things anymore

Actualización: 11 DIC 2024 a las 3:47 p. m.

v1376
hotfix for

v1375
  • added turret orientation indicator
  • rebalanced flak due to blast damage update
  • un-scoped ballistic-compensated-turret no longer compensates while not using the scope
  • fixed lua error when setting an attachment as an position for "main" lights
  • removed oil leak effect

Actualización: 11 DIC 2024 a las 3:41 p. m.

v1376
hotfix for

v1375
  • added turret orientation indicator
  • rebalanced flak due to blast damage update
  • un-scoped ballistic-compensated-turret no longer compensates while not using the scope
  • fixed lua error when setting an attachment as an position for "main" lights
  • removed oil leak effect