Rain World

Rain World

Stick Together Co-Op
Viser 21–30 av 41 bidrag
< 1  2  3  4  5 >
Oppdatering: 27. apr. 2024 @ 22.34

v1.4.0 - Dynamic camera update!
-Integrations with SBCameraScroll's zoom-out feature so the camera now zooms out to include all players as they spread out (up to a limit, set in the remix menu)
-Now compatible with Splitscreen Co-op, with custom camera controls so that the main screen always focuses on the main group, and the secondary camera is shared between any players offscreen.
-Remote Play Latency Mode: new setting that disables certain weather effects that cripple stream quality.

Oppdatering: 21. mars 2024 @ 20.08

v1.3.10
-Fixed an bug that made the screen zoom out in co-op mode
-Re-enabled camera scroll compatibility

Oppdatering: 18. mars 2024 @ 21.23

v1.3.9
-hotfix for the 1.9.14 modkiller update
(ignore the extra stuff in remix menu, it's not ready yet...)

Oppdatering: 26. feb. 2024 @ 18.07

v1.3.8
Quick tweak so mashing the jump button in a pipe won't eventually trigger leaving early

Oppdatering: 23. jan. 2024 @ 18.36

v1.3.7.2 quick fix
-Quick-Piggyback will no longer climb onto slugcats that are on your back

Oppdatering: 3. jan. 2024 @ 18.20

v1.3.7.1 hotfix
-fixed quick-piggyback not working
-fixed blizzards being invisible (that's for another update)

Oppdatering: 1. jan. 2024 @ 21.32

v1.3.7
---TLDR: lots of fixes and tweaks for how the smart-camera snaps to other players when going offscreen or camera cycling---
-When a player re-joins group focus from offscreen, they have a brief period where the camera cannot be taken from them.
-Movement from players in spotlight mode won't defect players from the main group for when the camera is passed back to the group
-Fixed numerous cases where spotlighted players in a different room trying to send camera focus back to the main group would have the camera remain on them
-Fixed a camera cycling issue where individual players that were in the same room could not always send the camera back to the other player
-Fixed dead players having camera focus priority when determining who needs to be cut from group focus

---Other changes---
-Slightly increased the detection range for jump-grab piggybacking
-You no longer grab an item from a player as you quick-piggyback onto them
-Fixed pet leash not warping tamed lizards in non-co-op games

Oppdatering: 8. des. 2023 @ 20.29

V1.3.6
-Item pickup de-prioritizes items held by players on your back, and vice-versa
-Players will now leave pipes in the same order they entered them
-Fixed the pet-leash feature teleporting lizards to you that were not so friendly
-Fixed the smart-cam feature that caused one player's nameplate to float around the center of the screen
-Fixed pipe exit traffic jams caused by someone pressing jump as players are departing

Oppdatering: 6. nov. 2023 @ 19.28

v1.3.5
-Players sitting idle in shortcut entrances will be pushed into the shortcut if another player is trying to enter that shortcut
-Quick-piggyback can be done on players dangling from saint's tongue, grapple worms, or while treading surface water
-Added safeguards to fix an issue where offscreen rooms would unload players and prevent them from taking camera
-Fixed an issue where disabling "allow splitting up" would make ALL shortcuts unusable while a warp beacon was active

Oppdatering: 30. okt. 2023 @ 20.25

v1.3.4
-Pet Leash will no longer warp lizards that are carrying prey back to their den
-Fixed a rogue exception