RimWorld
Layered Wall Destruction
12개 중 1~10개 표시 중
< 1  2 >
업데이트: 2025년 10월 22일 오전 3시 49분
작성자: Keshash

[Auto-generated text]: Update on 10/22/2025 1:49:12 PM.

* Resolved conflict with CE - thanks to @Shashlichnik!
* Additional patches mod is now a dependency, as I cannot maintain all patches alone
* Fires and sappers now skip all layers and destroy the wall instantly.

업데이트: 2025년 6월 18일 오전 6시 18분
작성자: Keshash

[Auto-generated text]: Update on 6/18/2025 4:18:08 PM.

Fixed deconstruction error

업데이트: 2025년 6월 18일 오전 6시 14분
작성자: Keshash

[Auto-generated text]: Update on 6/18/2025 4:14:53 PM.

업데이트: 2025년 6월 16일 오전 3시 28분
작성자: Keshash

[Auto-generated text]: Update on 6/16/2025 1:28:35 PM.

* walls that were not in home area no longer get marked for restoring

업데이트: 2025년 6월 16일 오전 3시 21분
작성자: Keshash

[Auto-generated text]: Update on 6/16/2025 1:21:28 PM.

* Updated for 1.6

업데이트: 2025년 4월 14일 오전 1시 53분
작성자: Keshash

[Auto-generated text]: Update on 4/14/2025 11:53:24 AM.

* Added compatibility fix with harkon's embrasures mod provided by Turkler

업데이트: 2024년 4월 14일 오전 4시 38분
작성자: Keshash

[Auto-generated text]: Update on 4/14/2024 2:37:55 PM.

* Updated to 1.5

* Walls now remember paint color when destroying/repairing

업데이트: 2023년 10월 14일 오후 1시 04분

[Auto-generated text]: Update on 10/14/2023 11:04:20 PM.

Added Reinforced Walls+ support (thanks cpt. Bambaryla)
Added ED embrasures support

Freshly-restored walls now start at 10% HP instead of full
Added small particles that fly out on stage degradation

업데이트: 2023년 9월 1일 오후 1시 36분

[Auto-generated text]: Update on 9/1/2023 11:36:48 PM.

hotfix

업데이트: 2023년 9월 1일 오후 1시 06분

[Auto-generated text]: Update on 9/1/2023 11:06:54 PM.

Features:
* Rubble now has a limited timer to restore.
* Walls now have a minor chance to get completely destroyed like in vanilla. Stopgap solution for big explosions being unable to penetrate walls.
* Work needed to repair was increased and a way to set how much is needed was added to xml patches.

Compatibilty:
* Added support for walls from VE:Architect and Medieval Overhaul. Other mods are noted for future updates.
* Armored/Reinforced modded walls are now almost guaranteed to go through all stages and never instantly disappear.

* Included all source files in case someone wants to see how it's done.

Fixes:
* Fixed faction ownership issues
* Restructured patching to potentially fix mods not getting detected properly