Stellaris

Stellaris

Building Conversion Patch [latest]
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Uppdatering: 21 jun, 2024 @ 17:42

# Changes made in Mod v1.8
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# Updated for compatibility with Stellaris update v3.12.5

Uppdatering: 30 maj, 2024 @ 20:03

# Changes made in Mod v1.7
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# Updated for compatibility with Stellaris update v3.12.3
# Fixed bug where small living metal deposit from synth ascension would still be removed on terraforming due to a typo in the implemented official fix.

Uppdatering: 27 maj, 2024 @ 20:56

# Changes made in Mod v1.6
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# Updated for compatibility with Stellaris update v3.12.2
# Fixed Robot Assembly Plants not converting for Individualist Machine empires.

Uppdatering: 21 dec, 2023 @ 15:23

# Changes made in Mod v1.5
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Uppdatering: 15 nov, 2023 @ 14:05

# Changes made in Mod v1.4
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Uppdatering: 17 sep, 2023 @ 16:26

# Changes made in Mod v1.3
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# Compatibility confirmed for Stellaris update v3.9.1
# Removed change made to corporate culture site in v1.2, as this fix has been implemented in Stellaris v3.9.1 official.

Uppdatering: 28 aug, 2023 @ 16:16

# Changes made in Mod v1.2
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# Corrected tier-1 corporate culture site not converting for non-megacorps.

Uppdatering: 20 aug, 2023 @ 14:35

First upload to Steam Workshop.

# Changes made in Mod v1.1
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# Compatibility confirmed for Stellaris update v3.8.4
# Corrected tier-2 entertainer building not being deleted when owned by a gestalt conciousness or otherwise becoming invalid.
# Renamed from "Machine Assembly Plant Fix" to "Building Conversion Patch", to reflect increased scope.

# Changes made in Mod v1.0
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# Fixed machine assembly plants not converting to robot assembly plants when captured by a (non-machine) synthetic-ascended empire.