Rain World
Cutscene Slugcats [REVAMP]
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Aggiornamento: 26 lug, 8:36

Added an Alt Hunter Manual face since I apparently forgot to, oops

Fixed frame 8 offset for all heads so there's not a nasty "click" in its movement anymore (didn't like it lol)

Fixed slugpup face offsets (was apparently using the old eye offsets for those, ew)

Aggiornamento: 13 lug, 5:53

Fixed Alt Arti Fatal Manual's face not having a metadata file (oops)

Tweaked Alt Solid OWO Inv's face still having preset colors (my bad)

Aggiornamento: 13 lug, 4:59

2.0 RELEASE!

Honestly the mod should've been this way from the start
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Completely reworked everything
- Overhauled Standard, Hunter, Hunter Fatal, Inv, Gourmand, Artificer, Spearmaster, Slugpup (SlugNPC), Saint, Rivulet and Cutscene Extras

Removed redundant/identical sprites (Arti head (frankly just wasn't worth it to remake), SlugNPC body (succeeded by new cutscene body sprites))

Added several cosmetic options:

- 14 new heads
- 44 new faces
- 5 new bodies
- 4 new arms
- 5 new hips
- 16 new legs
- 2 new tails
- 2 marks of communication
- fancy extras set
(legacy parts not counted towards total)


Legacy body and leg options maintained for those that still like them (Old head rotations & face sprites will never return. I do not allow reposts of these assets.)

Aggiornamento: 9 set 2023, 20:25

Added Inv
Added Slugpup
Tweaked Gourmand run sprite head and vanilla style faces to have better perspective

Aggiornamento: 30 ago 2023, 22:35

Aggiornamento: 28 ago 2023, 0:14

Added Hunter

Aggiornamento: 26 ago 2023, 0:34

Added Artificer

Aggiornamento: 24 ago 2023, 0:40

Added Spearmaster

Aggiornamento: 22 ago 2023, 0:17

Added Gourmand
Added manually colored faces for Rivulet and Saint
Tweaked pole stand sprite for the standard cutscene legs

Aggiornamento: 20 ago 2023, 1:44

Added Rivulet