Jupiter Hell
New Enemy Cultist
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Actualización: 16 ABR a las 13:49

Zealots and Cultists with HEAVY or GRENADIER exalted traits now drop the weapon when they die.

Actualización: 13 ABR a las 4:12

Summoned demons should give the player a grace turn to respond before they start attacking.

Actualización: 11 MAR 2024 a las 11:11

Updated for 1.8

Actualización: 24 ENE 2024 a las 16:30

Better implementation thanks to advice from Epyon

Actualización: 23 ENE 2024 a las 15:23

Made cultists less common, because they felt too frequent compared to say fanatics - especially as they come in packs

Actualización: 8 SEP 2023 a las 12:53

Ensure summons can never be spawned on the players space.

Actualización: 25 AGO 2023 a las 3:08

Summons now explicitly won't try and spawn on environment items like crates.

Actualización: 24 AGO 2023 a las 17:55

Fixed the issue that could cause the game to lock up when trying to spawn the summons. Thanks Deemzul for help!

Actualización: 23 AGO 2023 a las 14:57

Added a bunch of logging to help identify a cause of a freeze crash seen in a youtube recorded play times.

Actualización: 20 AGO 2023 a las 14:33

Reduced explosion radius to always be same as fanatic for all variants, and reduced cultist explosion damage