Jupiter Hell

Jupiter Hell

New Enemy Cultist
Menampilkan1-10 dari 12 kiriman
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Pembaruan: 16 Apr @ 1:49pm
berdasarkan Same_difference

Zealots and Cultists with HEAVY or GRENADIER exalted traits now drop the weapon when they die.

Pembaruan: 13 Apr @ 4:12am
berdasarkan Same_difference

Summoned demons should give the player a grace turn to respond before they start attacking.

Pembaruan: 11 Mar 2024 @ 11:11am
berdasarkan Same_difference

Updated for 1.8

Pembaruan: 24 Jan 2024 @ 4:30pm
berdasarkan Same_difference

Better implementation thanks to advice from Epyon

Pembaruan: 23 Jan 2024 @ 3:23pm
berdasarkan Same_difference

Made cultists less common, because they felt too frequent compared to say fanatics - especially as they come in packs

Pembaruan: 8 Sep 2023 @ 12:53pm

Ensure summons can never be spawned on the players space.

Pembaruan: 25 Agu 2023 @ 3:08am

Summons now explicitly won't try and spawn on environment items like crates.

Pembaruan: 24 Agu 2023 @ 5:55pm

Fixed the issue that could cause the game to lock up when trying to spawn the summons. Thanks Deemzul for help!

Pembaruan: 23 Agu 2023 @ 2:57pm

Added a bunch of logging to help identify a cause of a freeze crash seen in a youtube recorded play times.

Pembaruan: 20 Agu 2023 @ 2:33pm

Reduced explosion radius to always be same as fanatic for all variants, and reduced cultist explosion damage