Jupiter Hell

Jupiter Hell

New Enemy Cultist
1-10 van 12 items weergegeven
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Update: 16 apr om 13:49

Zealots and Cultists with HEAVY or GRENADIER exalted traits now drop the weapon when they die.

Update: 13 apr om 4:12

Summoned demons should give the player a grace turn to respond before they start attacking.

Update: 11 mrt 2024 om 11:11

Updated for 1.8

Update: 24 jan 2024 om 16:30

Better implementation thanks to advice from Epyon

Update: 23 jan 2024 om 15:23

Made cultists less common, because they felt too frequent compared to say fanatics - especially as they come in packs

Update: 8 sep 2023 om 12:53

Ensure summons can never be spawned on the players space.

Update: 25 aug 2023 om 3:08

Summons now explicitly won't try and spawn on environment items like crates.

Update: 24 aug 2023 om 17:55

Fixed the issue that could cause the game to lock up when trying to spawn the summons. Thanks Deemzul for help!

Update: 23 aug 2023 om 14:57

Added a bunch of logging to help identify a cause of a freeze crash seen in a youtube recorded play times.

Update: 20 aug 2023 om 14:33

Reduced explosion radius to always be same as fanatic for all variants, and reduced cultist explosion damage