Jagged Alliance 3

Jagged Alliance 3

Misc - Tactical AI
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更新:2023年8月31日 @ 8時13分

V1.1 (Quick Fix)

Fix a bug that Legion Brute sometime uses unarmed attack.

更新:2023年8月30日 @ 9時22分

V1.1 Released

During scout phase, the enemy will move faster.
The enemy team is more likely to attack together.

更新:2023年8月25日 @ 9時40分

V1.0 (Quick Fix)

Fix a bug that last AI can take buckshot without shotgun.
Fix a bug that Goon-Elite won't dual holding.

更新:2023年8月22日 @ 13時49分

V1.0 (Quick Fix)

Fix multi-load bug.

更新:2023年8月22日 @ 12時36分

V1.0 (Game Update)

Rewrite some codes to fit the update.
Last standing AI will charge towards player.

更新:2023年8月21日 @ 20時43分

V1.0 (Balance)

Make the AI (especially sniper) less likely to hide in the very back.
Add a new position policy "formation", will make some AI tend to stay together.

更新:2023年8月20日 @ 23時12分

V1.0 (Rename)

It is not "better", just different.

更新:2023年8月19日 @ 2時37分

V1.0 (Fix)

Fix max attack of RPG.
Fix mismatch between perks and archetypes.
Enemy may have different scout behavior based on the role.

更新:2023年8月18日 @ 12時34分

V1.0 Released

AI changes also apply to militia.
Change the scout behavior that ai will approch with more caution.
Reconstruct archetype-related codes.

更新:2023年8月17日 @ 19時35分

V0.3 Released

Enemy AI will hide and ambush player if possible.
Enemy AI will dodge mortar fire correctly.
Enemy AI will fire less 40mm and RPG.
Balance the weight of actions.
Small change on enemy equipment templates.