DayZ
Project New Vegas
目前顯示第 1-10 項,共 35 項
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更新:6 月 8 日 @ 上午 5:02

Full update notes will be released in the coming days!

更新:2 月 20 日 @ 下午 2:18

Sizable update!!

New Additions:
1. Added some more new texture variants to the Power armor suits aswell as added a inbuilt gas mask to the helmets! A future update will make it so the mask will automatically attach and detach from the player once the suit is equipped.
2. Added a couple more buildings for map creation!

Removed features:
Removed some more of the objects that were made by Killswitch & Everyoneknowsdave which were donated to the project in the past due to disagreements over proper credit mentions, more of them will be removed in the coming updates until they are all removed. The objects are not detrimental to the project and will be replaced.

Planned things to come in regards to these particular features are:
1. Continuing to include more Power Armor parts to expand the amount of available armor types and "suits", aswell as adding a visual hud that will appear once a helmet is worn.
2. Expanding the amount of available static objects in order to continue developing the map!

更新:2 月 11 日 @ 下午 2:24

Major update!!!

New Additions:
1. 2 New weapons were added, one is the 12.7mm SMG which comes in 3 different colours and MANY types of attachments which make it very customizable! The other is the Unique Big Boomer variant to the sawed off shotgun!
2. A new type of Power armor (The T-60 PA) set has been added to the list of available sets, and many new texture variants have been introduced!
3. A painting system has also been created to allow for Power Armor suits to be repainted into the different texture variants that now exist for them!
4. Adding more static objects for map creation!

Changes & Fixes:
1. Thanks to the playtest many issues were discovered and resolved! This allows us to continue developing the mod and adding new features that bring this mod closer to completion!
2. Changes were made to the Power Armor system for better visual representation. Now the Frame will be attached to the Belt slot and thanks to that the player body and clothing will now be visible under the Frame.

Removed features:
Removed some of the objects that were made by Killswitch & Everyoneknowsdave which were donated to the project in the past due to disagreements over proper credit mentions, more of them will be removed in the coming updates until they are all removed. The objects are not detrimental to the project and will be replaced.

Planned things to come in regards to these particular features are:
1. Expanding the list of available weapons to include all the weapons from Fallout: New Vegas and eventually Fallout 3 as well.
2. Continuing to include more Power Armor parts to expand the amount of available armor types and "suits", aswell as adding a visual hud that will appear once a helmet is worn.
3. Adding more Power Armor texture variants for variety and gameplay mechanics, which will allow us to better customise each individual Power Armor variant, aswell as allowing the suits to swap from one variant to another
4. Expanding the amount of available static objects in order to continue developing the map!

更新:1 月 29 日 @ 下午 12:12

Sizable update!!

New Additions:
1. Added a new custom creature in the list, the well known Bighorner! This new creature comes in 2 different variants.
2. A some more static objects to aid in the development of the map!

Planned things to come in regards to these particular features are:
1. Adding more custom creatures to eventually include all of the custom creatures from the Fallout games!
2. Adding more buildings static objects to include most of if not all the objects that can be seen in Fallout New Vegas!

更新:1 月 20 日 @ 下午 2:41

Sizable update!!

New Additions:
1. Added 2 new weapon types (a new .22mm pistol with many types of attachments and Boxing gloves)!
2. A lot more static objects to aid in the development of the map!

Planned things to come in regards to these particular features are:
1. Continuing to expand the list of available weapons to include all the weapons from Fallout: New Vegas and Fallout 3 as well.
2. Adding more buildings static objects to include most of if not all the objects that can be seen in Fallout New Vegas!

更新:1 月 12 日 @ 上午 5:20

Sizable update!!

New Additions:
1. Added 2 new Legion specific clothing sets (Caesars uniform and Lanius's armor!)
2. A few static objects to aid in the development of the map

Planned things to come in regards to these particular features are:
1. Continuing to expand the list of available clothing to include all the outfits from Fallout: New Vegas and eventually Fallout 3 as well.
2. Adding more buildings static objects to include most of if not all the objects that can be seen in Fallout New Vegas!

更新:2024 年 11 月 17 日 @ 上午 9:17

Major update!!!

New Additions:
1. The first iteration of the Power Armor system has been completed! All of the power armor gear that has been added up until now has now turned into parts for the Power Armor Frame which will serve as the actual power armor to be equipped and used! To make sure the frame can be used effectively a Fusion core will be needed to power the suit, and it all can be stored on the new Power Armor Station. This is a rough recreation of the Power Armor system from Fallout 4 with Dayz mechanics.
2. An early version of the S.P.E.C.I.A.L system has been added! While currently largely non functional when it comes to the specific skill functionality, the current system includes all of the visual aspects of the system aswell as the framework to save player data. To open the menus Press the buttons O and P.
3. 4 new melee weapon have been added (Find out which ingame! ;) )!
4. 12 new food items can now be found in the game, all of which exist in the original games!
5. 3 New sets of clothing along with a retexture for a future minor faction have been added!

Changes:
Renamed the classnames of the consumable objects to streamline them in the admin menu to allow items to be found easier.

Planned things to come in regards to these particular features are:
1. Continuing to include more Power Armor parts to expand the amount of available variations and "suits", aswell as adding a visual hud that will appear once a helmet is worn.
2. Expanding the functionality of the S.P.E.C.I.A.L system, in particular with skills and physical attributes.
3. Continuing to expand the list of available weapons to include all the weapons from Fallout: New Vegas and eventually Fallout 3 as well.
4. Expanding the amount of available food and drink items to include all of the available foods and drinks from the original games.
5. Adding more types of clothing to the game, include all of the available clothing from Fallout 3 and Fallout New Vegas.

更新:2024 年 10 月 28 日 @ 上午 2:32

Major update!!!

New Additions:
1. The well liked Vertibird has been added! Currently only in the green color, however it's fully functioning and can transport up to 6 People including the pilot!
2. A new type of mutant will now be seen around the wasteland, it goes with a mighty stinger and pincers that can snap you in half! It is of course the Radscorpion, that now comes in 9 different variants!
3. 2 new types of uniforms are now available for everyone to wear, those are the Vault security uniform and the Armoed jumpsuit!
4. A few new weapons have been added, those happen to be the Dynamite stick, A variant of the Battle Rifle known as "This Machine", An easter egg weapon that shall not be named ;), And the 9mm Smg!

Changes:
Renamed the remaining classnames of the Vault jumpsuits to streamline them in the admin menu to allow files to be found easier.

Planned things to come in regards to these particular features are:
1. Implementing more types of vehicles into the game, in particular vehicles that can be seen in the Fallout games, however were not able to be driven (but in this mod they will be!)
2. Developing more types of mutants that will roam the wastes, in particular mutants from the Fallout 3 and New Vegas games.
3. Adding more types of clothing to the game, include all of the available clothing from Fallout 3 and Fallout New Vegas.
4. Continuing to expand the list of available weapons to include all the weapons from Fallout: New Vegas and eventually Fallout 3 as well.

Dev Note:
Development has picked back up in terms of speed, however it's still not as high as it was a couple of months back. We are putting in as much effort as humanly possible into the development of this project, and as such we ask for your patience while we do what we must to make sure this project reaches your hands!

更新:2024 年 10 月 15 日 @ 上午 12:16

Minor update

New Additions:
A new Legion uniform has been added (Armor of the 87th tribe), along with 6 new weapons (3 new weapon types along with 3 subvariants).

Changes:
Renamed the remaining classnames of the weapons currently available in the game that weren't renamed to streamline them in the admin menu to allow files to be found easier.

Planned things to come in regards to these particular features are:
1. Increasing the amount of available Legion uniforms, adding more types of armor and wearables. As well as adding more types of clothing in general to include all of the available clothing from Fallout 3 and Fallout New Vegas.
2. Continuing to expand the list of available weapons to include all the weapons from Fallout: New Vegas and eventually Fallout 3 as well.

Dev Note:
Due to many real life situations going on with me and my team the pace of development has slowed down a lot, but it doesn't mean it has stopped completely.
We are still working on the mod and are committed to bringing this project out to everyone in the best possible light.
I, Shepherd, ask for your patience and understanding, and if you'd like to help in any way feel free to reach out to me and we could work something out.

更新:2024 年 8 月 16 日 @ 下午 12:57

Second Round of Balancing