Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Exp + QOL (RX-QOL)
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更新:2023年8月13日 @ 15時30分

added 4 turns per year.

reduced some unit costs to to bring in balance with resources

更新:2023年8月13日 @ 0時32分

Added "recruitable generals" --available for hire for 1000 + unit price at govenors palace or higher. (as per mod of same name)

Added “regional mercenaries" (hastati in rome, spartan hoplites in laconia, etc.) (as per mod of same name)
The idea being that slowly over time bandits, exiled peoples, and enterprising young mercs. can gather and form their own roving mercenary companies

Resource tweaks: (makes merchants more important)
- fewer instances of recources (scarcity)
- larger deposits (abundance)

更新:2023年8月12日 @ 16時38分

balance tweaks.
seleucids at war with egypt and judea

更新:2023年8月12日 @ 15時51分

need to revert back because my map editing skills are not to scratch!

更新:2023年8月12日 @ 15時08分

reduced the occurrence of stonewalls, barracks, academies, and roads in africa/judea. streamlined spain and sicily for AI.

Placed seleucids and Judea at war
reduced seleucid starting income
buffed Macedon starting income

更新:2023年8月11日 @ 15時44分

Collaborated with @Ementy to add a more historically accurate Africa, and to declutter & streamline Greece for Greek AI. + bring the Illyrians faction back to prominence in Illyria.

更新:2023年8月10日 @ 6時30分

revised javelin damage for balance

更新:2023年8月10日 @ 3時21分

Militia and levy unit recruitment moved from barracks to gov’t buildings.

Selucids & Parthia, increased starting strength.

Greek hoplites converted to a lighter unit version, (less armor, but better martial defense skill, faster attacking in melee, and gained 2 armor-piercing javelins to throw before melee)

更新:2023年8月9日 @ 5時33分

-Egypt and Seleucids at war!

-Most mainland greek cities at war with Macedon.

-Cyrene got an Academy

更新:2023年8月9日 @ 2時38分

fixed minor bugs.

tweaked muster field with a buff that in addition to the muster fields normal function: allows the recruitment of basic professional faction infantry (but only if your faction culture is 50% or above)

mercenaries do not become available in barracks until the militia barracks upgrade.