Space Engineers

Space Engineers

[bugged]Shipyards Revival
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Uppdatering: 4 nov, 2024 @ 1:53

god tier weld and grind terminal info

Uppdatering: 3 nov, 2024 @ 19:01

Update Communication.cs

Uppdatering: 17 okt, 2024 @ 2:03

pcu for yards

Uppdatering: 14 aug, 2024 @ 0:43

Merge pull request #43 from StarCoreSE/shipyardcrashfix

more nullchecks

Uppdatering: 13 aug, 2024 @ 21:50

Merge pull request #42 from StarCoreSE/shipyardcrashfix

force an update, swap out concat for yard

Uppdatering: 18 jul, 2024 @ 6:01

temp reversion for debugging

Uppdatering: 5 jul, 2024 @ 22:07

Merge pull request #28 from InvalidArgument3/muzzfoam

stop likely race condition from shipyard multithreading

Uppdatering: 4 jul, 2024 @ 2:14

Merge pull request #27 from InvalidArgument3/muzzfoam

Muzzfoam

Uppdatering: 1 maj, 2024 @ 15:01

Merge pull request #9 from InvalidArgument3/shipyardcrashfix

add an isdedicated check to fix shipyard billboard crash

Uppdatering: 1 maj, 2024 @ 14:42

temp fix