Teardown

Teardown

ExoMech
Showing 21-30 of 33 entries
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Update: 6 Aug, 2023 @ 4:51am

slight model reskin
config file added with a few settings (separated from mech type settings)
slightly adjusted step animation

Update: 5 Aug, 2023 @ 8:45am

Holds arms for a bit before relaxing them

Update: 5 Aug, 2023 @ 8:30am

higher jump
longer steps
fixed bug with moving faster on diagonals
Not relaxing arm while holding something

Update: 5 Aug, 2023 @ 1:10am

Further reduced punch force

Update: 4 Aug, 2023 @ 2:06pm

Bit more reliable impulse characteristics with punches and hammers (fewer too weak or too strong)

Update: 4 Aug, 2023 @ 1:25pm

Fixed a bug with torso movement
meaning twists more from the hip when punching
also adjusted punches to be more straight and slightly cut back on power as it became a bit much

Update: 4 Aug, 2023 @ 10:48am

Slightly more stable first person.

Update: 2 Aug, 2023 @ 11:33am

change in visibility

Update: 30 Jul, 2023 @ 2:17pm

Removed unnecessary sound files
slightly louder steps
grabbing sound

Update: 30 Jul, 2023 @ 1:46pm

Previous update is caused a bug with throwing and applied a specific fix (and hoping nothing else is broken)