XCOM 2
[WOTC] Supply Extract Map Pack
Показване на 1 — 9 от 9 постъпления
Обновление: 3 ян. 2024 в 22:51
от Tedster

  • Redid most wilderness maps to use the default train/convoy parcels instead of random roads, should avoid issues with crates spawning on top of trucks that can't be climbed.
  • Added variants of maps so the have versions with the train parcel, and versions with the convoy parcel (see the previous bullet point)
  • Completely redid the 'aproach from the side' map with better high ground and a flowing stream/waterfall area so it should play much better
  • One more Abandoned map.

Обновление: 5 авг. 2023 в 23:04

Added a mirrored version of the "good" Abandoned City plot for some more variety there. I am looking into possibly fixing the train one as it seems liked beyond the issues with the crate spawning mechanics.

Обновление: 5 авг. 2023 в 0:13

Updated objective position on the depot parcels - crates should spawn more in the depot areas now.

Обновление: 2 авг. 2023 в 21:37

No changes in this version, just adding a proper thumbnail

Обновление: 31 юли 2023 в 22:25

Fixed issue with one of my new plots found right after the previous update.

Обновление: 31 юли 2023 в 19:55

  • Fix config so new plots are enabled.
  • Fix broken plot that thankfully wasn't enabled by said config issue (task failed successfully)
  • Hopefully fix any issues with crates not spawning on the new parcels.

Обновление: 29 юли 2023 в 16:19

Обновление: 29 юли 2023 в 16:18

Обновление: 29 юли 2023 в 16:16