RimWorld

RimWorld

[WYD] Thermoregulation
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Update: 16 May, 2024 @ 5:29am

[Auto-generated text]: Update on 5/16/2024 1:29:53 PM.

Added
-support for Simple FX: Smoke

Update: 25 Apr, 2024 @ 8:24am

[Auto-generated text]: Update on 4/25/2024 4:24:24 PM.

Added Achievement - Now We're Cookin' With Chemfuel for lolz (requires Vanilla Achievements mod)
Added Achievement - Now We're Really Cookin' With Chemfuel for lolz (requires Vanilla Achievements mod)
Added Achievement - Hotter Than The Sun...Possibly for lolz (requires Vanilla Achievements mod)
Added Achievement - Goin' At It, Hammer and Tongs for lolz (requires Vanilla Achievements mod)

Update: 16 Apr, 2024 @ 5:13pm

[Auto-generated text]: Update on 4/17/2024 1:13:00 AM.


Adjusted (lowered) Biofuel Appliances research postion so as not to conflict with Royalty DLC.

Update: 7 Apr, 2024 @ 9:03am

[Auto-generated text]: Update on 4/7/2024 5:03:40 PM.

Major update to all defs to make them unique and less likely to conflict with other mods. All defs have been prefixed to serve this purpose. It took forever, I did all 36 mods, then did the same for the 1.5 versions (after fixing them to actually work in 1.5)

Update: 31 Mar, 2024 @ 11:59pm

[Auto-generated text]: Update on 4/1/2024 7:59:53 AM.

Gated Chemfuel Smithy behind research Chemfuel Appliances. All chemfuel appliances should require this research. I missed this one since it was commented out for so long while I set it up

Update: 28 Mar, 2024 @ 2:47am

[Auto-generated text]: Update on 3/28/2024 9:47:52 AM.


Added recipe support for Wyr3d's (hey that's me!) Bone mod.

Update: 26 Mar, 2024 @ 3:09am

[Auto-generated text]: Update on 3/26/2024 10:09:30 AM.

Removed (1.4 only)

-chemfuel twin-lamp eco*

*this was kinda jank anyway, and the 1.5 version utilises the new functionality to work much better. As an interim for the 1.4 version, I have made a patch that utilises Owlchemist's Simple Utilities: Wall mechanics to achieve the same effect.


Added (both)

-chemfuel smithy**

**yup, that's right I finally got the chemfuel smithy up and running. I figured out the reason it wasn't working previously was because I failed to add the required prefix for weapon types. The chemfuel smithy can now be used to crafrt all vanilla weaponry that would be normally craftable on any vanilla smithy. Additionally it has support for:

-dismarzero's Vegetable Garden recipe (disemble wooden weapon)
-Wyr3d's Primitive Firearms recipes (a handful of guns)
-Intrspace's Sallet and Cuirass recipes (the sallet, and curais)
-Wyr3d's Combat Shields Lite recipe (simple shield)


Edited

-chemfuel stove***
-chemfuel stove eco***
-fueled smelter****
-chemfueled smelter****

***The two stoves now have all the vanilla recipes as standard. Previously they were missing psychite tea, coz I forgot to add it. Additionally they now also have support for:

-Owlchemist's Simple Chains: Leather recipes (tanning liquid from wood, and food)
-Owlchemist's Seeds Please Lite recipes (dye, and chocolate)
-dismarzero's Vegetable Garden recipes (there's a whole bunch of them)

****The fuel capacity and consumption of these tow have been tweaked to fall in line with Owlchemist's bloomer from Simple Chains: Steel. Previously it was more economic to stick with the bloomer, despite both these being upgrades. Additionally, they now also have support for:

-Owlchemist's Simple Chains: Steel recipes (refine steel, refine steel x4 and charcoal)

Update: 14 Mar, 2024 @ 5:53pm

[Auto-generated text]: Update on 3/15/2024 12:53:06 AM.

Updated to 1.5

-chemfuel eco twin-lamp removed
-chemfuel eco lamp added (now adheres to walls)



Update: 9 Mar, 2024 @ 4:41pm

[Auto-generated text]: Update on 3/10/2024 12:41:20 AM.

-removed initial fuel amount on some chemfuel devices that do not include it in building requirement (this was only enable while I was first testing them, and forgot to remove)
-reduced steel cost of fuel smithy down to 100 (it was typo'd at 200)
-tweaked fuel efficiency of fuel efficient devices.

Update: 9 Mar, 2024 @ 4:15pm

[Auto-generated text]: Update on 3/10/2024 12:15:50 AM.