Arma 3
BlackFox's Operation Fennec (3 Factions + 27 Scenarios)
Showing 11-20 of 22 entries
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Update: 11 Aug, 2023 @ 2:06am

Added
  • Officer unit to the GTIA Fennec faction
  • three beret variants for said officer
  • Dark brown tactical vest to better match french uniforms for units in light armor
Fixed
  • More string errors in some areas of the mod
Adjusted
  • Colors and texture of GTIA Fennec uniforms
  • Added new vest to the Clean Sweep and Headhunt missions

Update: 10 Aug, 2023 @ 10:47pm

Added
  • VAB Taureau (medevac)
Fixed
  • Missing Textures on some SIRA Trucks
  • String errors in some paint schemes in virtual garage
  • Reversed order in which zoom stages were shown in French UAV
Adjusted
  • Colors and texture of GTIA Fennec Patch
  • IFV-510 and few other SIRA vehicles now have randomized appearance.
  • Reduced magazine reaload time on IFV-510's clip fed cannon so that it can output about the same DPS as regular 40mm autocannon.

Update: 29 Jul, 2023 @ 8:39am

Fixed variable declaration in "Headhunt" which leads to automatic mission completion 10s after starting when launched in COOP.

Fixed IFVs spawning in COOP in "Dependable Workhorse".

Update: 29 Jul, 2023 @ 8:37am

Update: 28 Jul, 2023 @ 10:43pm

Changed parameter of revive in "Data Recovery" as it was mistakenly set to required medical attributes.

Update: 26 Jul, 2023 @ 12:22am

Change reinforcements script for "Popular Uprising" to bring it in line with how new flag system works.

Update: 25 Jul, 2023 @ 12:12pm

Change system resposible for "raise the our flag" tasks in "Popular Uprising"

Fixed bug in "Clean Sweep" which may have been resposible for some buggy spawns.

Update: 25 Jul, 2023 @ 10:10am

Fixed bug where in "Lond Road Home" revolvers (Both Zubr and MR78) would spawn in crates with mags for the APC-C2 and not their 6rnd Cylinders.

Update: 25 Jul, 2023 @ 10:09am

Update: 22 Jul, 2023 @ 7:06am