DayZ
DZM-Pack
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Uppdatering: 25 feb @ 6:47

Hotfix

Uppdatering: 25 feb @ 6:11

- Incorporated changes from the DayZ 1.27 update.
- Removed some items and objects from mods due to bugs.
- Very low mindstate will now cause auditory hallucinations.
- Radiation will now no longer cause a yellow screen tint.
- Tweaked sickness/injury indicator colors.
- Adjusted starting items.
- Logging out while being restrained or unconscious will no longer result in death of characters.
- Added and reworked some custom locations.

Uppdatering: 20 feb @ 11:50

- Random zombies in remote areas can now be of any type, not just villagers.
- Removed empty categories from the character spawn menu.
- Fixed some invalid clothes on the character spawn menu.

Uppdatering: 17 feb @ 16:09

Hotfix 2

Uppdatering: 17 feb @ 15:23

Hotfix

Uppdatering: 17 feb @ 7:37

- Skill experience gain is now dependent on the characters mindstate.
- Doubled the mind degradation when killing players.
- Cassettes can now be put into wallets.
- Replaced the furniture search mod with another mod that allows to search fridges/bookshelves/radios/medicine cabinets, repair and use sinks and to sleep on beds. (more actions will come in the future)
- Added some more game hints.

Uppdatering: 15 feb @ 7:49

- Fixed Iodine tincture was too heavy.
- Vitamin pills now spawn again and can help to cure level 1 influenza.
- Changed the item description of medicine to be more organized.

Uppdatering: 12 feb @ 18:44

- Added more info to the descriptions of clothes.

Uppdatering: 12 feb @ 14:45

Hotfix 2

Uppdatering: 12 feb @ 12:31

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