DayZ
DZM-Pack
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Actualización: 4 JUL a las 3:03 a. m.

Rollback

Actualización: 4 JUL a las 2:39 a. m.

Hotfix

Actualización: 4 JUL a las 1:47 a. m.

- Reduced clothing items on zombies by 50%.
- Rebalanced radiation healing speeds to account for the recently made changes to radiation.
- Disabled acoustic hallucination sounds on low mindstate due to some bugs.
- Increased raincoat inventory space from 4 to 6 slots.
- Reduced the size of the taser from 4x2 to 3x2.
- The can opener and lockpick can now be attached to knife slots.
- Zombies now deal a bit of health damage again when the player is blocking.

Actualización: 2 JUL a las 7:25 a. m.

Hotfix

Actualización: 2 JUL a las 3:42 a. m.

Actualización: 24 JUN a las 1:24 p. m.

Rollback

Actualización: 24 JUN a las 9:35 a. m.

- Largely reduced the chance to dig shells out of sandy ground.
- Doubled the time needed to craft wooden hooks.
- Fishing with a rod now takes twice as long.
- Waking up from unconsciousness now takes up to 4 times as long compared to vanilla.
- Doubled the time needed until radiation shows negative effects.
- Halved health damage from radiation.
- Added some more radiation zones to the map.
- Replaced vanilla zombie sounds with modded ones.
- Tweaked stun chances from zombie attacks.
- Health damage from zombie attacks can now be fully blocked again.
- Doubled mindstate reduction when killing zombies and players, it's now 4% per zombie and 64% per player.
- Gas mask filters can now be refilled again.

Actualización: 16 JUN a las 8:33 a. m.

- Fixed some wrongly configured masks could give as much radiation protection as gas masks.
- Fixed modded swords and axes inflicted too much damage compared to vanilla weapons.
- Added the ability to place sticks around an outdoor fire to cook with.

Actualización: 13 JUN a las 4:47 a. m.

Actualización: 13 JUN a las 4:28 a. m.