Avorion

Avorion

[2.5.2+] Xavorion: Formations
Visar 1–10 av 22 poster
< 1  2  3 >
Uppdatering: 12 sep, 2024 @ 7:08
av LM13

- [Framework] Added FormationSelector script
- Support for extending/switching formations is now available

Uppdatering: 11 jul, 2024 @ 8:09
av LM13

- Removed client side error

Uppdatering: 1 jul, 2024 @ 5:56
av LM13

- eXtended Faction Packs update

Uppdatering: 24 jun, 2024 @ 17:22
av LM13

- Formation Orders update

Uppdatering: 22 jun, 2024 @ 16:18
av LM13

- [2.5.2] Combat Rebalance Update

Uppdatering: 8 jun, 2024 @ 15:55
av LM13

- [Tweak] Reduced distance between ships in formations with large ships

Uppdatering: 1 mar, 2024 @ 2:32
av LM13

- Changed double-click Stop order to call Fighters back into hangars
- [BugFix] Carriers deploying all fighters on sector entered

Uppdatering: 29 feb, 2024 @ 2:48
av LM13

- Fixed Carrier orders in RTS
- Fighters respect Attack and Regroup orders
- Sprint orders fighters to Defend their Carrier
- Move Attack preserves previous fighter orders
- Smart Attack & Aggression will correctly order fighters to attack
- Double-click on Stop order will issue Defend/Regroup for Fighters

Uppdatering: 21 feb, 2024 @ 11:38
av LM13

- Added Carrier support for NPC formations

Uppdatering: 17 dec, 2023 @ 10:21
av LM13

- [Bugfix] Spawn system failing sometimes
- [Bugfix] Armed turrets firing at targets during mine/repair
- [Bugfix] Rare spawn of Alliance/Player ships instead of NPC
- [Bugfix] Client side errors in scripts