Total War: ROME REMASTERED

Total War: ROME REMASTERED

Norman Invasion Remastered
Viser 1–10 av 16 bidrag
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Oppdatering: 25. aug. 2024 @ 10.57

Changes (8.25.24)
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-Minor change to fix some missing internal strings.

Oppdatering: 18. aug. 2024 @ 11.56

Changes (8.18.24)
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-Upscaled textures for units in the battle map.
-Removed duplicate ancillary strings.

Oppdatering: 10. mars 2024 @ 14.15

-Fixed shields for norman light cavalry, norman cavalry, and viking bodyguard.

Oppdatering: 5. mars 2024 @ 10.26

-Remastered political belief icons (religion replacement).

Oppdatering: 4. mars 2024 @ 4.31

-Added Sandbox campaign: removed all scripted army stack spawns and AI assistance scripts. Improved starting economic conditions for some factions in the strategy map.
-Fixed shields for Norman units - Axemen, Armoured Spearmen and Armoured Axemen.
-Made tweaks to UI enhancements (by Lanjane).

Oppdatering: 29. feb. 2024 @ 5.58

-Added new radar maps
-Fixed issue with an invalid AI formation
-Political beliefs window only displays beliefs with greater than 0% conversion
-Replaced merchant strategy map model with vanilla model
-Added UI enhancements by Lanjane

Oppdatering: 11. okt. 2023 @ 11.44

-Fixed issue with radar map not showing properly in winter.

Oppdatering: 10. okt. 2023 @ 13.15

-Added splash screen and made some cosmetic changes to the loading screen.

Oppdatering: 10. okt. 2023 @ 5.55

-Fixed quick battles (Added descr_quick_battle_locations.txt) and added water_trail_effect_running attribute to all mounts in descr_mount.txt.

Oppdatering: 19. sep. 2023 @ 13.29

- Fixed issue with fort placement causing CTDs -> Used Vanilla BI Remastered new fort definitions in descr_settlement_plan.