Stellaris

Stellaris

The Wandering Earth origin
Showing 41-50 of 57 entries
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Update: 21 Jun, 2023 @ 11:53pm

Update: 21 Jun, 2023 @ 10:25pm

Fixed a bug that caused an error in the production correction value of robots in the capital awareness terminal when the digital population was 53-54 and the population of machine bodies was high.

Update: 19 Jun, 2023 @ 9:55pm

Fixed a bug that caused a leader to be incorrectly resurrected when the leader pool is refreshed.

Update: 19 Jun, 2023 @ 2:04am

Added some details

Update: 18 Jun, 2023 @ 11:09pm

Update: 18 Jun, 2023 @ 10:47pm

Fixed a bug that caused a specific event to trigger incorrectly.
Fixed a bug that allowed a specific building to be built freely without restrictions.
Added two civics that are not yet fully completed (one lack of councilors).

Update: 18 Jun, 2023 @ 2:13am

Additions have been made to a new mechanical ascension following Synthetic Evolution, a new civic has been added, and some civic and ascension events have been added.

Update: 18 Jun, 2023 @ 1:54am

Update: 12 Jun, 2023 @ 3:30am

Missing changes, supplemented

Update: 12 Jun, 2023 @ 3:24am

Bug fix:
Fixed a bug that could have caused two “planetary engine” upgrade events.
Fixed a bug that allowed the implementation of underground city construction decision on Wandering Earth.
Fixed a bug that prevented proper event notifications after failure in the special project “planetary engine upgrade” event.

Feature modification:
Special terrain features such as underground cities and the earth engines can now be properly retained after the implementation of the “Arcology Project”.
In certain situations, the implementation of the “Arcology Project” resolution on Wandering Earth is no longer possible.