Kenshi
Combat Tweaks - Deadly, Balanced, and Fun!
1-8 van 8 items weergegeven
Update: 23 jul 2023 om 9:33

Removed the "Randomized Dmg Resistance" = True, to attempt to fix high end toughness not scaling properly (?)

Update: 18 jun 2023 om 7:22

Updated description and picture for mod. Nothing changed.

Update: 17 jun 2023 om 10:12

Added an additional 25% increase to "Blunt Permanent Organ Damage", which should enable particularly heavy blunt weapons to be quite devasating, which leads to quicker (hopefully) non-leathal knockouts.

Increased the "medic drain 1" and reversed the "XP rate medic 1". This was a particular change I tested quite a bit, now you'll use roughly double the medkit supplies for various wounds (higher "quality" medkits are vastly better than simple bandages after these changes). You'll also receive less Medical XP throughout your adventuring (~20 seconds of healing per level, scaling upwards). Medical is one of the few stats that can go above level 100, so the journey of discovering medicine should reflect upon this.

Update: 13 jun 2023 om 14:42

Tweaked the "XP rate medic 1" to be slightly less, this will make the XP rate slower to make the impact of lower level medical last much longer (should fall off around level ~35), while still being slightly faster than vanilla to not be overly punishing.

Update: 1 jun 2023 om 18:57

Nothing changed, just updated the mod description in the .mod file itself, Accidentally overwrote last update with a blank description and had to rewrite the whole thing lol.

Update: 1 jun 2023 om 17:32

1.2 - Adjusted the "medkit drain 1" modifier to around 75% increase (35 compared to 20). This means, at level 1 Medical, you're using quite a lot of bandages for healing even basic wounds. Although, the experience is worth it! By practicing, you'll learn much faster than before (XP rate has been increased for lower levels by around ~35%).

Update: 1 jun 2023 om 16:52

1.1 - Added another 25% to the "bleeding clot rate" (0.00525). This is to account for mid range toughness levels (around ~50). Will make earlier toughness levels slightly harder as well.

Update: 31 mei 2023 om 6:12