Project Zomboid

Project Zomboid

Inventory Tetris - Grid Based Inventory Overhaul Beta [B41]
Showing 11-20 of 22 entries
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Update: 31 May, 2023 @ 6:47am

v2.3.1
  • Fix bug introduced in stack splitting after action transfer action changes.

Update: 31 May, 2023 @ 5:02am

v2.3
  • Moved tetris params out of InventoryTransferAction's constructor and set them with a followup method call instead.

Update: 30 May, 2023 @ 8:45pm

v2.2.1
  • Reversed logic order of misc stacking to make sense.

Update: 30 May, 2023 @ 8:40pm

v2.2
  • Fixed a stupid typo that was messing with misc item stacking.

Update: 30 May, 2023 @ 8:28pm

v2.1.1
  • Adjusted sizing of moveable items to better handle small objects such as radios and music players

Update: 30 May, 2023 @ 8:09pm

v2.1
  • Added background vanilla inventory processing to alleviate mod compatibility issues.
  • Improved how stack limits are calculated, is more forgiving for light items.
  • Made large stack items more likely to stay together when moving between grids in a messy fashion.
  • Fixed encoding error with HU translation
  • Added ES translation

Update: 30 May, 2023 @ 6:52am

v2.0
  • Rebalanced grid sizes
  • Rebalanced container item sizes
  • Many translations!

Update: 29 May, 2023 @ 5:42pm

v1.4
  • Implemented custom moddata sync to properly handle IsoWorldInventoryObject grid syncronization. (Bags on the floor)
  • Corrected item size for Picture of Kate

Update: 29 May, 2023 @ 9:46am

v1.3
  • Fixed bug that prevent building of multi-item furniture
  • Added the ability to collapse grids
  • Added a new sandbox option to increase grid sizes for everything
  • Changed how overflow is shown in the UI
  • Corrected item size for Picture of Kate

Update: 28 May, 2023 @ 10:28pm

v1.2
  • Fixed errors that occurred after dying and respawning.
  • Corrected item size of Picture of Kate.