Project Zomboid

Project Zomboid

Multi Hit Limiter
Viser 1-7 af 7 forekomster
Opdatering: 20. jan. 2024 kl. 0:57

  • Fixed java mod issue that could occur when using the java mod without multi hit enabled in sandbox.
  • Minor changes to code and this mod's local data can now be accessed by other mods.

Opdatering: 16. jan. 2024 kl. 22:50

  • Java mod fix: shove multi hit works as expected even when not wielding a weapon (didn't notice for longest time since I pretty much never lack one)
  • Some general code improvements to make mod more performant, e.g.: no more global scope var used and no console log spam on dedicated server since print is slow, no more force load of sandbox settings checking before the game has loaded it, among some other changes

Opdatering: 2. nov. 2023 kl. 6:42

  • Provided a Java mod to fix any issues with shoving.
  • Shoving should now work entirely as expected with the Java mod installed.
  • Shoving should now be affected by Strength/Fitness requirements and no longer affected by max range settings.
  • Some minor improvements to code and hopefully more robust checking of players' items.

Opdatering: 28. maj 2023 kl. 19:39

  • Fixed a harmless server-side error in multiplayer from not checking if player is nil.

Opdatering: 28. maj 2023 kl. 16:33

  • Added options to limit multi hit to two-handed weapons and by strength and fitness.
  • Fixed potential rare (?) error that might occur from trying to initialise sandbox settings in main menu.

Opdatering: 22. maj 2023 kl. 23:04

  • Fixed category of long blunt weapons not being detected correctly.
  • Added option to limit multi hit by weapon skill level.

Opdatering: 18. maj 2023 kl. 18:37

  • Initial release