Stonehearth

Stonehearth

Wizard Quest
13개 중 1~10개 표시 중
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업데이트: 2025년 8월 22일 오전 10시 08분
작성자: findersword

* Coal is now crafted in Firedrop Condenser (move and place the old one)
* Adjustments to spell visual effects
* Adjusted job role tag (removed "melee_combat") to prevent shield that possibly got equipped
+ Water illusion stone is added to an event landmark

업데이트: 2025년 2월 22일 오전 10시 03분
작성자: findersword

! Bunch of additions, adjustments

New Game start recommended
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* Cinder Quest (Fire Elemental NPC) gives additional gizmo: Firedrop Condenser to harvest Firedrop Cubes
* New Wizard crafting recipes including:
Enchanted Sub-Weapons [extra equipment with rare ability activation, doesn't replace Main Weapon equipped]
+ Violet Flame Hammer (for Knight)
+ Blue Flame Sword (for Footman and Swamp Goblin Warrior)
* Ore Transmute recipes changed, give more, but require Firedrop Cube resource

* Wizard outfit models adjusted for all races that could wear them
* Adjustment to some combat ability buff scripts
* With ACE mod, some equipment with Inflictable Debuff info appears on Wizard recipe craft screen

업데이트: 2024년 11월 24일 오후 2시 54분
작성자: findersword

* Audio/Visual adjustments to Wizard Staff projectile attack Gem Shards

업데이트: 2024년 11월 13일 오후 11시 01분
작성자: findersword

* Added rare proportional health damage attack on Wizard Staff (level 4) [on new crafted ones]
+ Gem Shard projectiles cause a Glowy Pink/Blue energy swirl around the target
+ provides scaled damage against high health enemies - good for Hard Mode too

* Added poof visual effect at moment of changing to Wolf Form, and back to human form

* Wolf Belt Gift event also gives Morph Toggler equipment tool for Wizard (has visual look for belt buckle)

* Lengthened cooldown of recharge magic action

* Lengthened time duration before morphing into Wolf Form

* Fixed jobs/wizard/wizard_buffs/debuff_attacker.lua script so the backlash_debuff doesn't try to apply to an attacker without a job component (eg. turrets, or traps that are allies)

업데이트: 2024년 6월 6일 오후 8시 55분
작성자: findersword

* Many small adjustments: Mission landmark, Boss stats, Wizard AI, spells and recharge action

Thanks to Dani of the ACE mod, for new code allowing more ranged projectile options!

업데이트: 2024년 5월 12일 오후 7시 12분
작성자: findersword

* Apply Wolf form to additional human male/female references added by ACE mod update

업데이트: 2024년 4월 12일 오후 12시 17분
작성자: findersword

* Changed the Craft window extra section reference (Secondary recipes) to align with ACE change (upcoming)
* Morph buff script update to keep Darkmine Dwarves a small size in Wolf form

업데이트: 2024년 3월 16일 오후 9시 11분
작성자: findersword

* Adjusted role type data
* Crafter UI skin adjustment for upcoming ACE update

업데이트: 2023년 8월 23일 오후 7시 10분

* Added level requirement for one of the Wizard meetings, so it happens in the intended order of events.

업데이트: 2023년 5월 29일 오전 10시 00분

* Change to some campaign events
* Graphical changes to Dragons and spell effects