XCOM 2
[WOTC] Use Free Actions with Momentum
Visualizzazione di 1-10 elementi su 11
< 1  2 >
Aggiornamento: 20 mag, 7:11

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Aggiornamento: 30 dic 2024, 8:00

Internal code improvements for better compatibility.

Aggiornamento: 22 set 2024, 14:53

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Aggiornamento: 15 mar 2024, 15:14

CHDLCRunOrder changes and other minor config updates.

Aggiornamento: 13 gen 2024, 19:36

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Aggiornamento: 8 lug 2023, 14:27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Aggiornamento: 12 giu 2023, 17:33

Added an extra logging option

More mod support in config

Aggiornamento: 28 mag 2023, 17:13

Added optional feature to remove action point costs entirely from specific abilities.

Aggiornamento: 24 mag 2023, 19:52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Aggiornamento: 19 mag 2023, 9:41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.