Rain World

Rain World

Parasitic Slugcat [0.4.762]
Viser 61-70 af 138 forekomster
< 1 ... 5  6  7  8  9 ... 14 >
Opdatering: 27. juni 2023 kl. 4:32

Changelog for 0.4.49
- Vultures can no longer fly to rooms that aren't connected to the current room they're in (prevents rooms you aren't supposed to be in from showing up, ie. CC_H01's other variation, or certain rooms from the Exterior)

Opdatering: 25. juni 2023 kl. 23:45

Changelog for 0.4.48
- Slugpups no longer accept gifts while on the back of a creature

Opdatering: 25. juni 2023 kl. 23:15

Changelog for 0.4.47
- Vultures no longer aim towards players being carried on another creatures' back

Opdatering: 25. juni 2023 kl. 22:52

Changelog for 0.4.46
- (Probably and maybe ACTUALLY) Fixed an exception caused when flying into different rooms as a Vulture
- The text that shows your current cycle + the region name now properly shows up while in a creature
- Fixed an issues that (were probably not that big of an issue, but) were potentially caused by flying into other rooms as a Vulture
- Added 2 config options that allows Vultures to use shortcuts, either only shortcuts that lead to Region gates or all shortcuts that lead to other rooms (except shelters)
- (Probably) Fixed an issue that caused Miros Vultures to not spawn correctly

Opdatering: 25. juni 2023 kl. 2:33

Changelog for 0.4.45
- (Potentially) Fixed an exception when flying between rooms as a Vulture
- Bandaid fix for an exception caused by Vultures
- Fixed Slugpups not properly getting used to the parasite
- Scavengers, if controlled, now give you extra karma (does not stack with other scavengers)
- Scavengers can now carry players (with the same system as lizards and vultures)
- Scavengers can no longer carry more than 1 corpse (makes it drop said corpse if its not on the main hand)

Opdatering: 24. juni 2023 kl. 7:41

Changelog for 0.4.44
- Modified how mask colors from other vultures' masks are retrieved (when said masks are worn by not the owner of the mask)
- Fixed controlled creatures not coming out of dens if the room they hibernated in is flooded

Opdatering: 24. juni 2023 kl. 0:14

Changelog for 0.4.43
- Made King vulture aiming more accurate
- Reduced Vulture aim assist angle

Opdatering: 23. juni 2023 kl. 22:55

Changelog for 0.4.42
- Made vulture mask bite reflects more strict
- Fixed slugpups not being afraid of the parasite's current creature if they never met before
- Increased head speed when holding throw as a vulture
- Increased knockback dealt by controlled vultures
- Decreased damage dealt by Regular Vultures (not king) against controlled Vultures
- Simplified Vulture exposure, alongside making it persist through cycles

Opdatering: 23. juni 2023 kl. 3:25

Changelog for 0.4.41
- Fixed sprite overrides persisting through cycles regardless if your current mask came from a normal vulture
- Reduced Vulture damage against controlled Vultures from 175% to 135%

Opdatering: 23. juni 2023 kl. 1:37

Changelog for 0.4.4
- Decreased the movement speed of controlled King Vultures
- Vultures can now equip other vultures' masks (including king masks, or elite scav masks)
- Fixed Pups and other creatures being carried to another room by controlled vultures not updating their pathfinding rooms
- Controlled Vultures now constantly use the aiming system active when holding throw
- Changed how Vulture exposure works
- Controlled vultures can no longer get grabbed by non-controlled vultures
- Normal vultures now deal 175% more damage to controlled vultures (if their bites weren't accidental)
- Bites from other creatures now deflect off of a vulture's masks (only if the vulture is controlled, or if the attacker is controlled)
- Centipedes can now grow larger if you hibernate with full food, though very slowly