Crusader Kings III

Crusader Kings III

AGOT: Linguistic Diversity
29개 중 21~29개 표시 중
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업데이트: 2023년 9월 13일 오후 6시 18분

업데이트: 2023년 9월 11일 오후 5시 19분

업데이트: 2023년 7월 21일 오후 2시 21분

Added Dragostone court language

업데이트: 2023년 6월 23일 오후 7시 14분

업데이트: 2023년 6월 16일 오후 7시 33분

- Added Claw Tongue to Clawman culture on the highest diversity setting.

- Inspired by the mechanics of the Jewish flavor content added to the latest patch, I was able to change the code in order to longer need to add cultures to the mod. Ruler Designer is now unchanged from how it is with the base mod. Slightly smaller download too

업데이트: 2023년 5월 7일 오후 12시 29분

v 1.1

- Fixed issue where characters of the first generation never actually learned the new language and instead kept the common tongue. Now every character will learn their appropriate language. In addition, characters will forget the common tongue, except for subjects of the Iron Throne when the "slight diversity" option is chosen, who will instead know both their own tongue and the common tongue.

- Added 2 new languages to the "lots of diversity" option, the Stone Tongue of Skagos and the Frozen Tongue of the Wildlings living on the western side of the Frostfangs (not to be mixed up with the Ice Tongue of the Others) (credit to Dreigous for the Frozen Tongue suggestion)

- Targs and other High Valyrians are now looped in to the system so-to-speak, they will no longer cling to the common tongue even in alternate settings where it doesn't exist, instead they will learn the appropriate Crownland language at birth alongside their native Valyrian.

업데이트: 2023년 5월 4일 오후 7시 35분

업데이트: 2023년 5월 4일 오후 7시 21분

업데이트: 2023년 5월 1일 오전 9시 49분