Total War: WARHAMMER III

Total War: WARHAMMER III

Map Replacer Framework (With Extra Assets)
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Update: 31 Aug, 2023 @ 9:44am

  • Updated UI file for toggleables with 4.0 changes.

Update: 31 Aug, 2023 @ 8:48am

  • Updated mod for 4.0.
  • Removed change to tickets in siege maps as CA has implemented it themselfs.

Update: 23 Jun, 2023 @ 2:36am

  • Changed Pack from Movie to Mod to improve compatibility with other mods.

Update: 17 Jun, 2023 @ 6:45pm

  • Removed and reduced datacored table to improve compatibility.

Update: 1 Jun, 2023 @ 4:58pm

  • Fixes for some more CTDs.

Update: 1 Jun, 2023 @ 9:47am

  • Rebalanced some custom buildings.
  • Fixed CTD when a building with the custom oil projectile shots.

Update: 25 May, 2023 @ 1:26am

  • Implemented campaign-specific maps.
  • Implemented support for sea battles by coordinates.
  • Implemented MCT support for enabling/disabling maps mid-campaign.
  • Added datacored battlefield_buildings table so all buildings are available in Terry when turning this pack from Mod to Movie.
  • Added a large amount of prefabs extracted from the old Prefab Repo.
  • Added UI support for maps using winds of magic as currency for building towers and barricades.
  • Added a bunch of custom buildings needed for an in-dev map.
  • Added a few custom towers and barricades for an in-dev map.
  • Improved vanilla empire walls to be more consistent between themself.
  • Removed +2 victory tickets from secondary victory points on sieges.
  • Fixed script break when a battle is fought in the sea.
  • Fixed instances of merlons remaining after destroying certain empire walls.
  • Fixed stepup and stepdown wall pieces not being marked as walls.
  • Fixed wall merlons obstructing stairs in empire walls.

Update: 30 Apr, 2023 @ 2:16am

Initial Release