Rivals of Aether

Rivals of Aether

CD-I Link & Zelda
目前顯示第 1-7 項,共 7 項
更新:2023 年 9 月 28 日 @ 下午 1:13

v1.8

-The bottom boundary to keep Link/Zelda has been fixed now

更新:2023 年 9 月 28 日 @ 上午 10:32

v1.7

-I found out that the set_ui_element function exists so...
-Updated the hud so now Link/Zelda will shake with it. They're faces are also seen in stage select
-Offscreen sprite changes depending on who you're playing as
-Changed Toon Link's expressions for some of the alt pictures
-(The Toon Link picture changing depending on the alt you're using is not new btw)
-Taunt can now be canceled by walking, crouching, using items, and parrying/rolling (if rune M is on)
-Modified the boundaries for Link/Zelda. They now have more space to travel without offscreened
-Although, due to this, I made the bottom boundary stop working so Link/Zelda will die at any percent when falling. This will get fixed eventually

更新:2023 年 7 月 4 日 @ 下午 6:05

v1.6

-Added voicelines
-Added character/stage support
-The bomb has been changed to behave similarly to how it does in the cd-i games
-Changed a few runes
-Updated a few alts and replaced both unmapped alts
-Link gets a Hotel Mario alt
-Zelda gets an I. M. Meen alt
-Updated the css icon and offscreen icon to be the triforce (I don't know how to change it between alts so I did this instead)
-Added the taunts

更新:2023 年 5 月 26 日 @ 上午 11:44

v1.5

-You no longer can move when attacking in the air just like in the CD-i games
-Added crouching mechanic where the character stays crouching until up is pressed, when in the air, or when taking
damage.

更新:2023 年 5 月 12 日 @ 下午 3:27

v1.4

-The unmapped alt is no longer the default, Zelda was also given one as well
-Added full rune support

更新:2023 年 4 月 27 日 @ 下午 10:28

v1.3

-Updated the alts
-Added hud sprites

更新:2023 年 4 月 24 日 @ 下午 7:52

v1.2

Release