Arma 3
Munitions Armoury
Ergebnisse 41–50 von 74
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Update: 13. Aug. 2023 um 1:52

Animation for CRV / Nemmara demining plow, + demining functionality

Update: 11. Aug. 2023 um 9:42

WP FX overhaul

Update: 10. Aug. 2023 um 3:58

Added -K variant of AGM-155 Excimar cruise missile pylon
Most bombs + missiles now use standard laser guidance / targeting - self guiding laser designated munitions are now specifically designated
Napalm and HT gas changed to unguided bomb units
Update to Mk45 Hammer artillery - removed gap in range modes between medium + far

Update: 31. Jul. 2023 um 9:25

Small update to WP fx - should be a little better at blocking AI LOS

ACE3 + CBA is now a requirement (it fixes various things with adding units and weapons)

Update: 31. Jul. 2023 um 8:41

Updated Mk41 VLS - reload time reduced to 1 second, added extra cluster munitions options

Update: 31. Jul. 2023 um 5:46

Added options for cruise missile cluster munitions (57mm, 80mm, 155mm) to Shturem and MIM-145 Spear launcher platforms - recommend to use Zeus Enhanced to configure this, or ACE rearm.

Update: 31. Jul. 2023 um 5:07

Arty units added to LDF list - 155mm Arty, 230mm MLRS truck variants, MIM-145C Spear, AN/MPQ-105 Radar, and MIM-145 Defender SAM

Update: 30. Jul. 2023 um 10:45

AGM Excimar update - labelling fixed, added -L radar guided variant

Update: 30. Jul. 2023 um 4:10

Changed "Scalpel" to "9K121 Vikhr", added -SG variant
Camera shake tidy up for various cluster rounds
Fix(?) for DASGR missiles

Update: 23. Jul. 2023 um 10:28

AGM-115 Excimar cluster munitions added
Tidied up pylons to fix clipping issues on internal bays