Crusader Kings III

Crusader Kings III

A Game of Thrones
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Update: 29 Apr, 2023 @ 6:45pm

New Release Build 0.1.5 // Alright, so who was working on the cursed horse event? Because I really feel like Tyrek should be the cursed horse’s name.

Additions:
-Reduced the number of wild Ps in the world by bringing in a plethora of new COA’s for background mod canon houses.
-Further options and modifiers added to close the King’s Landing rat fighting pit.
-Added urban terrain to better represent our county-crossing cities.
-Fourteen further mod canon house additions made to the Vale.
-Is it just me, or is it starting to feel a bit cursed in here…
-Enabled the Berserker trait for Ironborn.
-Added mercenary company names for various cultures.
-Robert’s Hammer added as an artifact.
-Added namelists for several Essosi cultures.
-Introduced many new ethnicity templates for Westerosi cultures.
-Implemented new 2D art for some of our Men at Arms.
-Several limited edition Valyrian steel swords and maybe an arakh released from the armory.
-Added Starfall Crown.

Changes:
-Megawar weights have been altered to create much cleaner war scenarios.
-Altered the Magnaric Old Gods faith to have proper hostility with its surrounding areas.
-Made several minor changes to terrain based on map painting that has since progressed.
-Removed wildling limits on the Conquest CB.
-Balance changes made to vassalization acceptance, claim speed, and Castamere in Shattered World settings.
-The Kingsguard will no longer exist in base Shattered World.
-Removed excess traits from the Kettleblacks.
-Dragon Dream trait will now be available in Ruler Designer.
-Renamed Kingsguard Protection modifier for scheme clarity.
-No banging the High Septon (publicly)
-Made Northern legacies available for missing subcultures.
-Harborman is now actually a hybrid culture.
-Rebalanced duel chances “at the Trident.”
-Changed the Tower of Joy duels to be done via overall event given persistent problems.
-Swamps are now worse to be in.
-Men at Arms for Night’s Watchmen lowered to account for the poor.
-You can petition your liege for counties you have claims to that aren't part of their capital duchy.
-Non-tribe buildings can be built in frozen flats and glacier terrain types.
-Being tortured creates a memory.
-Former spouses can be marked as captives for Freedom Wars.
-Duchies no longer have title laws and instead just follow realm succession.

Bug Fixes:
-Fixed a slight error/reference to our friends over at Realms (Check out their Elves and Easterlings update) in our era naming.
-Several areas of sea and water are no longer convinced they are the Mander.
-Added several fixes for files that were missed in the recent prefix changes, causing a few systems to not operate properly.
-Added missing dynasty names to the localization files.
-Corrected several provinces that had mistakenly been labelled as bottlenecks.
-Made it so imprisoned wanderers can now be sent to the Wall.
-Stopped the ability to declare independence wars on rulers on par or of lower tier than the aggressor.
-Ended the ability of city rulers to become title claimants, similarly they can not be elected Lord Commander and turn the Night’s Watch into a republic.
-Child labor laws enforced.
-Fixed a trigger in an event that was causing crashes during multiplayer.
-Removed artifact succession variables from Valyrian Steel so they’d follow their proper histories.
-Removed the ability for wildlings to invite non-wildlings to their court and vice versa.
-Legitimized bastards will now lose their bastard “nickname.”
-Disabled hanging modifiers and effects from the removal of populist factions.
-Cleared out several errors associated with ruins and their current position as characters.
-Reviewed, corrected, and organized localization in several areas across the mod, including properly localizing several more vanilla events (this could realistically be a dozen more bullets).
-You will no longer think you’ve been castrated after having a totally different punishment done to you.
-Stopped the Night’s Watch from conquering Beyond the Wall and from attacking each other during a ranging.
-There will no longer be an infinite Kingsguard recruiting/leaving glitch.
-Vassals will now be the only ones with vassal contracts.
-Fixed the UV’s and positioning of multiple crowns.
-Jaime is no longer able to teleport stab Aerys in the back.
-Removed non-canon names from special baby events.
-Lord Commander’s can now abdicate without the whole Night’s Watch collapsing.
-Removed several instances of Rhaegar talking to himself, just like dear pappa.
-Special buildings will now be in the same province as their baronies.
-House Customizer characters will now have Strong Seed applied.
-Fixed interactions causing Valyrian Steel swords to become damaged.
-No Ironborn invading the Wall, no one desperate to swear fealty to the Night’s Watch.
-The Targaryens will not flee if Aerys is deposed in favor of Rhaegar or Aegon.
-Defiance’s model now appears in the game.

Update: 23 Apr, 2023 @ 11:48am

Nothing to see here, nothing at all... We accidentally left Shadow Tower out Beyond the Wall. Just had to pick it up quick, that's it.

Update: 22 Apr, 2023 @ 7:57pm

New Release Build 0.1.4 // Hotfix! Tyranny, bad for the people, and apparently terrible for mod stability. Also, hello, this is Bear now. I assure you all that I'm as scared of you as you are of me. Anyways.

Additions:
-Set triggers cloak triggers for Wildlings and Ironborn
-Arys Oakheart is cute now?
-Put in a number of mercenary company names
-Localization added to province modifiers


Changes:
-Harrenhal has now become slightly more cursed
-Updated character templates
-There is now room for your spouse in the Iron Throne Room
-Altered Dawn requirements from martial education to prowess traits
-Tyrion's height has changed
-Minor terrain alterations
-Updated knighthood maintenance events


Bug Fixes:
-MAJOR FIX: Tyranny war eligible to become Megawars will no longer send your game to oblivion (cause crashes)
-MAJOR FIX: Populist factions are once again banned Westeros
-Fixed incorrect Valyrian Steel sword visuals
-Pycelle will no longer pull a Pet Sematary and rise from the dead (also other Grand Maesters)
-Fixed several events related to the Kingsguard and Maesters
-Eliminated a stray bald person
-Removed Scaly Allard and Gaytriarch (Under New Management)

Update: 21 Apr, 2023 @ 2:59pm

New Release Build 0.1.3 // Our third patch! This patch includes a lot of major quality of life fixes. Thank you for your diligent bug reporting!

This is a patch, with a focus on fixing major bugs or crashes rather than adding content.

This patch is likely NOT savegame compatible.

Additions:
- Added crown shapes for female rulers for all/most crowns, so they no longer look weird.
- Added interaction to goad other characters.
- AI squires auto-accept the promotion to knighthood.
- Added decision to abdicate to join the Night's Watch.
- Added memories for castration, blinding, muting.
- Added Scaly Allard (obligatory).

Changes:
- MAJOR CHANGE: Barony titles no longer have title protection. (SUPER REAL THIS TIME).
- MAJOR CHANGE: AI no longer pumps up crown authority immediately on game start to allow for more wars.
- MAJOR CHANGE: Rebalanced factions to keep the Iron Throne interesting.
- Lots of localization changes.
- AI are less likely to accept vassalization.
- Special squire events no longer apply to landed children.
- Oberyn gets rivalries with the Mountain, Tywin in Crowned Stag.


Bug Fixes:
- MAJOR FIX: Fixed crash to desktop whenever Aerys decides to blow up King's Landing.
-- Because this one is especially frustrating, our explanation is: This likely had to do with the maintenance event we use to keep Kingsguard assigned to the new King. We were attempting to bring back to life as many as 4 Kingsguard who had died, which was likely the reason it crashed randomly at other times.
- MAJOR FIX: Spymasters no longer expose their own networks.
- Mega Wars work better in multiplayer games.
- Faction members stop ignoring their faction alliegience when a Mega War breaks out.
- Fix decision to meditate at a Weirwood.
- No more multiple tournament refunds due to war declaration.
- Targaryen coin flip mechanic now uses the game rule.
- Frozen Shore Old Gods get "Involved" in the Struggle.
- Barrowman culture gets access to Northern dynasty legacies.
- Ruins aren't given away on county conquest.
- Age limit for Tower of Joy companions added to prevent strong children from joining.
- Disinherit interaction shows you why you can't.
- Gerold Hightower is no longer immortal.
- Night's Watch can no longer force vassalize, be forced vassalized.
- Removed Scaly Allard.

Update: 17 Apr, 2023 @ 6:42pm

New Release Build 0.1.2 // Our second patch! This patch includes a lot of major quality of life fixes. Thank you for your diligent bug reporting!

This is a patch, with a focus on fixing major bugs or crashes rather than adding content.

Additions:
- Added legwear for North, Ironborn, Dornish armors.
- Added dynasty legacies for
- Added Scaly Allard (obligatory).

Changes:
- MAJOR CHANGE: Barony titles no longer have title protection. (REAL THIS TIME).
- MAJOR CHANGE: Disabled tournaments and jousts in multiplayer to prevent infinite fighting glitch due to game being unpaused.
- Mountain clans can cross over to each other.
- Changed default game rule to less realm stability (more factions) considering factions work better with Mega Wars now.
- Wildlings no longer need to hold the county capital to form duchies.
- Disabled broken decision to free Skagos ("Defy the Winter Lords") for now.


Bug Fixes:
- MAJOR FIX: Fixed crash to desktop whenever Aerys decides to blow up King's Landing.
- MAJOR FIX: Greatly increased the reliability of mega wars when a faction war ends (win/loss/invalidation).
- MAJOR FIX: Faction wars now transfer correctly between war targets if the defender dies instead of invalidation.
- MAJOR FIX: Forcing a prisoner of war to switch sides works correctly.
- Valyrians have purple eyes now.
- Night's Watch can't offer fealty, use perks to get alliances.
- Removed more 5 trait characters and fixed more sexualities.
- Fixed missing localization for outcomes for Lyanna's pregnancy.
- Fixed localization for Old Drowned God faith, moat buildings.
- Removed Scaly Allard.

Update: 16 Apr, 2023 @ 5:18pm

New Release Build 0.1.1 // Our first patch! Thank you for your diligent bug reporting!

Our last release build for the Closed Beta was 0.0.27, which was active for 6 days before the release of 0.1 on April 14. The project had about 500 changes between 0.0.27 and 0.1, which are not logged here.

Additions:
- Added adjacencies for 200 more provinces to ease embarkment issues and reflect bridges.
- Added 103 new character DNAs.
- Added game context for Dynastic Stability game rule.
- Added localization to explain ruins better.
- Added support for girl bosses (women in martial cultures) wearing armor.
- Added Scaly Allard.
Changes:
- MAJOR CHANGE: Barony titles no longer have title protection.
- House Customizer players now have the option to opt out of the strong seed mechanic if they join a house with one.
- Admirals give better embarkation cost reductions, trade ports give fewer reductions.
- Adjusted Iron Bank returning for its money from 4 months to 1 year.
- High Septon "The Fat One" is actually fat now.
- AI is less likely to engage in offering knighthood to characters whose religion does not have the knighthood tenet.
Bug Fixes:
- MAJOR FIX: The Kingsguard are no longer removed from their positions when Rhaegar inherits the throne.
- MAJOR FIX: Tower of Joy story no longer gives infinite events if you are selected for more than one duel.
- MAJOR FIX: Kingsguard at the Tower of Joy no longer die in the event Aerys blows up King's Landing.
- MAJOR FIX: Characters with DNAs skin no longer changes color drastically as they age., fixed a bunch of bald/beardless characters.
- MAJOR FIX: The Iron Bank cannot be used to get an infinite amount of money, claimant wars and modifiers should be fixed.
- MAJOR FIX: Found the breastplate stretcher (The King (or anyone) can no longer be too fat for Ironborn, Reach, North, Dorne, Vale, and Valyrian armors).
- MAJOR FIX: Twyin no longer immediately joins the rebels regardless of how well the rebels are doing if Rhaegar dies. This should fix many premature endings of the war and wildfire explosions in King's Landing.
- Fixed sexualities for certain characters who were automatically assigned incorrectly.
- Barony titles can now be revoked.
- Kingsguard, Septons, and Maesters cant show up in court events as claimants.
- Improved multi war compatibility with Mega Wars.
- Night's Watch cannot be vassalized or vassalize.
- Fixed bug where custom house founders would not gain any renown.
- Fixed province locators for army pathfinding in the Gift (Wall).
- You can no longer end the Rebellion on the first day as Aerys if you join Robert's side.
- Independence declaration Casus Belli works again.
- You can now claim your liege's title.
- Rhaella loses the pregnant trait after giving birth to Dany.
- Fixed localization in many places where it was not meant to be public or was placeholder.
- Naming your warhorse event no longer references real-world events/places/people.
- You can now expose the secret between Jaime & Cersei.
- Robert/Rebels can no longer punish him/themselves if they win the war.
- Arthur Dayne equips Dawn on game start.
- Heartsbane no longer allows Randyll Tarly to move at warp speed.
Known Bugs: (This list is not exhaustive.)
- Occasionally, tyranny and liberty wars do not resolve correctly when their leader dies before the war concludes.
- Some characters are wearing the wrong armor for their region.
- Some swords do not show up in the general marshal pose.
- Lord Commander of the Night's Watch abdicating can break succession.
- Creating a character at the Night's Watch as a vassal can/will crash the game.
- Sometimes duels do not end.
- Armies occasionally get stuck in retreat after fighting in the Neck.
- Artifacts feature history dates from the future.
- Reach dynasty legacies 4 & 5 not completed.
- Missing textures for some traits.

Update: 14 Apr, 2023 @ 2:06pm