Call of Duty: Black Ops III

Call of Duty: Black Ops III

NO MERCY
Affichage des entrées 1-10 sur 17
< 1  2 >
Mis à jour le : 3 déc. 2024 à 15h01
par Ju_Jin

v2.1

  • Added couple of Side EE
  • Changed Zombie sounds to L4D sounds
  • Added audio que to Thrasher
  • Added shovel and dig sites

    Mis à jour le : 4 mars 2024 à 17h51
    par Ju_Jin

    v2.0

    • Fixed pile up spots
    • Removed perk limit
    • Removed Etheral Razor, Bandolier Bandit, Victorious Tortiste
    • Added Death Perception, Muscle Milk, Tactiquilla
    • Removed MG82
    • Removed Swissk31
    • Added Diamatti
    • Added Amp63
    • Weapon balancing adjustments
    • Wall buys removed from box
    • Added muzzle flash to upgraded snipers
    • Added Thrashers Boss
    • Added Traps
    • Added Ambience
    • Extra vista
    • Added light sources
    • Extra details added

      Mis à jour le : 21 janv. 2024 à 12h44
      par Ju_Jin

      v1.9

      • Adjusted map lighting
      • Added light sources
      • Extra details added
          Adjust the overall brightness of the map

      Mis à jour le : 23 avr. 2023 à 14h12

      v1.8

      • New PaP muzzle flash for lmgs/rifles
      • Default zombie limit increased to 30
      • Plague hound/zombie traversal adjustments
      • Player mantle adjustments
          A new custom muzzle flash for PaP lmgs/rifles for missing muzzle flashes on certain guns

      Mis à jour le : 19 avr. 2023 à 14h03

      v1.7

      • New Pack a Punch camo

        Mis à jour le : 18 avr. 2023 à 18h41

        v1.6

        • Added some mantling across the map

          Mis à jour le : 17 avr. 2023 à 19h11

          v1.5

          • Weapon balancing adjustments
          • Added Electric Cherry to the Wonderfizz
              Toned down most of the guns and their upgrades to be more aligned with BO3 weapons power.

          Mis à jour le : 16 avr. 2023 à 19h21

          v1.4

          • Some traversal adjustments
          • Added more traversals for plague hounds/zombies
          • Plague hounds appear in normal rounds
              Plague hounds will now begin to occasionally appear in normal rounds, staring at round 10.

          Mis à jour le : 15 avr. 2023 à 20h45

          v1.3

          • Fixed all zoning issues
          • Added more traversals
          • Updated Plague hounds to use traversals
              Players can now open the map in any order without dying from death barriers.

          Mis à jour le : 13 avr. 2023 à 20h19

          v1.2

          • Fixed some zoning issues
              Opening Doors in a certain order caused zone's not to activate properly. Lemme know if i missed any.