Project Zomboid

Project Zomboid

Another Vehicle Claim System
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Mis à jour le : 8 mars à 15h05

Hide safehouse and faction button
I had the check commented to do UI alignment, it should have hidden the buttons otherwise if user not in safehouse or faction.

Mis à jour le : 5 mars à 1h03

Fix ISSwitchVehicleSeat
There is a game bug where player enters the vehicle from one door, the game then attempt to change its seat to the target seat but the problem is the character yet to technically enter the vehicle at this point thus such call is invalid.
In any case, need to check for nil object

Mis à jour le : 3 déc. 2024 à 10h14

UI now scales with option font size

Mis à jour le : 2 aout 2024 à 4h10

Smoothen Vehicle ID Transistion
Workaround to fix claim/unclaim label reflecting incorrectly due to delay between server and client

Mis à jour le : 1 aout 2024 à 9h48

Deprecated Mule Parts Requirement
Now inherently support all vehicles, including mod vehicles. All vehicle ID will now be registered at the vehicle body's moddata. Mule Parts in sandbox settings is now deprecated and exist only for backwards compatibility, existing save games will have its existing vehicle ID systematically transisted to the body during players' interaction with the said vehicle.

"New Season" or "Fresh Start" server should blank out "Mule Parts" in sandbox setting to reduce unnecessary backwards compatibility check.
Server migrating to another server should backup "Mule Parts" in sandbox setting to maintain backwards compatibility for existing save.

Mis à jour le : 4 mai 2024 à 4h23

Fix initialization orders
Apparently PZ initialize global variable after OnServerCommand but unsure before what, or perhaps OnReceiveGlobalModData is initalized after OnServerCommand. Whichever the case, due to that, "ModData.request" is unnecessary called numerous times when players are connecting thus artificially inflating connecting users' network packet size, should there be any claim or unclaim or moving vehicles ingame.
All events are now initialized on first tick, no longer playing guess work with PZ.

Mis à jour le : 5 avr. 2024 à 6h26

Optimize some codes
Optimize craft recipe
Update Udderly Vehicle Respawn calls

Mis à jour le : 17 janv. 2024 à 12h44

Fix Last Known Logon Time not updated on login

Mis à jour le : 17 janv. 2024 à 12h00

Fix Portuguese Translations

Mis à jour le : 19 déc. 2023 à 0h43

Added Portuguese Translations (Thanks theleo)
Added "Require" condition in addon mods