Barotrauma
Keep you down
74件中 31-40 を表示
< 1  2  3  4  5  6 ... 8 >
更新: 2023年4月30日 @ 18時23分

Added temporary icon for Addict, added map generation values I had thought were already in, fixed a talent that was adjusted for the previous exp multiplier

更新: 2023年4月29日 @ 19時41分

Picker has been added to the ship roster.
The Picker is a Tier 2 wrecker with a small shuttle named L.A.D
L.A.D can be set to follow a radio tower sticking off the rear ballast tank where it can provide firing coverage of the top half of the ship in the event of hostile wildlife while removing pieces of wrecks.

While the Picker has a somewhat substantial hole in the top defences that can be the end of inexperienced crews, it makes up for it with it's MASSIVE scraping laser mounted to the bottom of the ship. Using a custom capacitor unit built into the back of the ship the laser foregoes traditional pulse laser ammunition to rely purely on it's large capacity of power to cleave off large chunks of rusted wrecks.

Naive crews have attempted to use it's massive laser to cull the creatures of the deep, and while even then the damage may be ineffective(such as against end worms) it's lack of large guns on it's top can make a hit from an abyssal creature put the the crew in a position they'll never be able to recover from.

更新: 2023年4月28日 @ 19時54分

更新: 2023年4月26日 @ 10時26分

Mechtrauma light capability added, it will now use KYD's functionality for vanilla and suits converted for KYD capability.
Reduced the size of Seals, no more goofy seal sizes

更新: 2023年4月24日 @ 23時35分

Bots instantly exploding when you swap from them while pressurized should be fixed, because of how I had to add an affliction based conditional for the talent in rare cases the talent can cause an explosion before the bot affliction kicks in so the less you do it the better. This does not make it any less dangerous to switch to a bot that's swimming without a full suit though.

更新: 2023年4月21日 @ 6時59分

Drifter now gets tinkering abilities on first talent

更新: 2023年4月20日 @ 11時50分

Left some visible wiring on toothpicker

更新: 2023年4月20日 @ 11時46分

Accidently left oxygen generators power consumption at default when I fixed it's targetting problems. Oxygen generator now also turns off when cabins are filled with air similarly to how the Creeper does. It's oxygen generation values have been adjusted to what you'd expect a 50 load device to generate and it can have problems with 3+ occupancy(5 it was at a standstill on generation values with bots and closed doors)

更新: 2023年4月20日 @ 9時50分

更新: 2023年4月19日 @ 11時47分

Hopeful fix for Hungry Europan consumables crashes, toothpick is mostly sea worthy however it's values still need to be adjusted, beware.