Garry's Mod

Garry's Mod

Half-Life 2 Customizable HUD
Ergebnisse 11–20 von 50
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Update: 11. Apr. 2024 um 1:25

1.8

- Changed 'HL2HUD.scheme.GetDefault' to 'HL2HUD.scheme.DefaultSettings'.
- Added 'HL2HUD.scheme.Default' to retrieve the default scheme whole for third party extensions.

Update: 11. Apr. 2024 um 1:07

1.7.4

- Crosshair will be hidden by default.
- Fixed third party add-ons loading.

Update: 26. Mrz. 2024 um 13:11

1.7.3

- Minor changes to 'Wasteland' scheme.

Update: 26. Mrz. 2024 um 8:25

1.7.2

- Fixed incompatibilities with Player:SelectWeapon.
- Fixed zoom overlay showing when zooming is disabled.
- Added 'Wasteland' scheme.
- Added Turkish localization.

Community contribution by NovaDiablox[github.com]

Update: 25. Aug. 2023 um 4:02

1.7.1

- Optimized element visibility check.
- Fixed auxiliary power errors.
- Fixed crosshair disappearing.

Update: 23. Aug. 2023 um 12:07

1.7

- Added chinese localization.
- Fixed issues with 2D scopes.

Community contribution by IBRS[github.com]

Update: 26. Jul. 2023 um 14:32

1.6.1

- Fixed vehicle validity checks.

Update: 25. Jul. 2023 um 16:41

1.6 released

- Added localization support.
- Added Spanish localization.
- Fixed weapon selector cursor resetting every time when having a slot 1 weapon equipped.
- Fixed secondary ammunition indicator not playing its animations right when equipping two different weapons with the same secondary ammunition type.
- Added vehicle information synchronization optimization.

Community contribution by HouKyou[github.com]

Update: 1. Jul. 2023 um 4:57

1.5.4

- Fixed ammunition indicator not updating when the active weapon secondary ammunition type changes.
- Fixed vehicle check not accounting for invalid entities.

  • Fixed weapon selector not properly ignoring out of bounds weapons.

Update: 15. Mai 2023 um 0:08

1.5.3

- Third party add-ons are loaded last to reduce chance of errors.